Paper/patches/server/0914-Add-fire-tick-delay-option.patch
Jake Potrebic 9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00

37 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: VytskaLT <VytskaLT@protonmail.com>
Date: Wed, 22 Jun 2022 14:34:28 +0300
Subject: [PATCH] Add fire-tick-delay option
diff --git a/src/main/java/net/minecraft/world/level/block/FireBlock.java b/src/main/java/net/minecraft/world/level/block/FireBlock.java
index cfddfcad9b09970b28dccd2dcd80be2c2dbed0e7..3d3f6b85c8463963d1ba557fab1de7a32cfd1a2f 100644
--- a/src/main/java/net/minecraft/world/level/block/FireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FireBlock.java
@@ -164,7 +164,7 @@ public class FireBlock extends BaseFireBlock {
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
- world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world.random));
+ world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world)); // Paper
if (world.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
if (!state.canSurvive(world, pos)) {
fireExtinguished(world, pos); // CraftBukkit - invalid place location
@@ -361,11 +361,13 @@ public class FireBlock extends BaseFireBlock {
public void onPlace(BlockState iblockdata, Level world, BlockPos blockposition, BlockState iblockdata1, boolean flag, UseOnContext itemActionContext) {
super.onPlace(iblockdata, world, blockposition, iblockdata1, flag, itemActionContext);
// Paper end
- world.scheduleTick(blockposition, this, getFireTickDelay(world.random));
+ world.scheduleTick(blockposition, this, getFireTickDelay(world)); // Paper
}
- private static int getFireTickDelay(RandomSource random) {
- return 30 + random.nextInt(10);
+ // Paper start - customisable fire tick delay
+ private static int getFireTickDelay(Level world) {
+ return world.paperConfig().environment.fireTickDelay + world.random.nextInt(10);
+ // Paper end
}
@Override