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.. | ||
0298-Handle-Oversized-Tile-Entities-in-chunks.patch | ||
0298-Optimize-Network-Manager-and-add-advanced-packet-sup.patch | ||
0343-Anti-Xray.patch | ||
0403-Reduce-allocation-of-Vec3D-by-entity-tracker.patch | ||
0414-Use-distance-map-to-optimise-entity-tracker.patch | ||
0682-Allow-controlled-flushing-for-network-manager.patch | ||
0684-Optimize-anyPlayerCloseEnoughForSpawning-to-use-dist.patch | ||
0685-Optimise-chunk-tick-iteration.patch | ||
0691-Remove-streams-for-villager-AI.patch | ||
0696-Consolidate-flush-calls-for-entity-tracker-packets.patch | ||
0704-Optimise-non-flush-packet-sending.patch | ||
0705-Optimise-nearby-player-lookups.patch |