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PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason <jasonpenilla2@me.com> Co-authored-by: kashike <kashike@vq.lc> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: KennyTV <kennytv@t-online.de> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
65 lines
2.0 KiB
Diff
65 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Fri, 26 Oct 2018 21:33:13 -0700
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Subject: [PATCH] Add PlayerPostRespawnEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..31f34b54801f6699ce43355fa2a0a51f1ad0c997
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
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@@ -0,0 +1,52 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired after a player has respawned
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+ */
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+public class PlayerPostRespawnEvent extends PlayerEvent {
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+ private final static HandlerList handlers = new HandlerList();
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+ private final Location respawnedLocation;
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+ private final boolean isBedSpawn;
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+
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+ public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) {
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+ super(respawnPlayer);
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+ this.respawnedLocation = respawnedLocation;
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+ this.isBedSpawn = isBedSpawn;
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+ }
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+
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+ /**
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+ * Returns the location of the respawned player
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+ *
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+ * @return location of the respawned player
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+ */
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+ @NotNull
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+ public Location getRespawnedLocation() {
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+ return respawnedLocation.clone();
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+ }
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+
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+ /**
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+ * Checks if the player respawned to their bed
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+ *
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+ * @return whether the player respawned to their bed
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+ */
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+ public boolean isBedSpawn() {
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+ return isBedSpawn;
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+ }
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+
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+ @Override
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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