Paper/Spigot-Server-Patches/0246-Send-attack-SoundEffects-only-to-players-who-can-see.patch
Aikar 71c18fd5c9
Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.
2018-01-18 23:19:30 -05:00

94 lines
5.5 KiB
Diff

From a66b464f8cf90c2a6fbffc33dc3392c66c3d6b9e Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 31 Oct 2017 03:26:18 +0100
Subject: [PATCH] Send attack SoundEffects only to players who can see the
attacker
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 579996d1e..347237055 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -939,6 +939,15 @@ public abstract class EntityHuman extends EntityLiving {
this.j = 0;
}
+ // Paper start - send SoundEffect to everyone who can see fromEntity
+ private static void sendSoundEffect(EntityHuman fromEntity, double x, double y, double z, SoundEffect soundEffect, SoundCategory soundCategory, float volume, float pitch) {
+ fromEntity.world.sendSoundEffect(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
+ if (fromEntity instanceof EntityPlayer) {
+ ((EntityPlayer) fromEntity).playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(soundEffect, soundCategory, x, y, z, volume, pitch));
+ }
+ }
+ // Paper end
+
public void attack(Entity entity) {
if (entity.bd()) {
if (!entity.t(this)) {
@@ -963,7 +972,7 @@ public abstract class EntityHuman extends EntityLiving {
int i = b0 + EnchantmentManager.b((EntityLiving) this);
if (this.isSprinting() && flag) {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fw, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fw, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
++i;
flag1 = true;
}
@@ -1041,7 +1050,7 @@ public abstract class EntityHuman extends EntityLiving {
}
}
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fz, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fz, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.cX();
}
@@ -1071,15 +1080,15 @@ public abstract class EntityHuman extends EntityLiving {
}
if (flag2) {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fv, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fv, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.a(entity);
}
if (!flag2 && !flag3) {
if (flag) {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fy, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fy, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
} else {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fA, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fA, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
}
}
@@ -1135,7 +1144,7 @@ public abstract class EntityHuman extends EntityLiving {
this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
} else {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fx, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fx, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
if (flag4) {
entity.extinguish();
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 592e5b3ba..d45cbf2f6 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1061,6 +1061,12 @@ public abstract class World implements IBlockAccess {
this.a(entityhuman, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, soundeffect, soundcategory, f, f1);
}
+ // Paper start - OBFHELPER
+ public final void sendSoundEffect(@Nullable EntityHuman fromEntity, double x, double y, double z, SoundEffect soundeffect, SoundCategory soundcategory, float volume, float pitch) {
+ this.a(fromEntity, x, y, z, soundeffect, soundcategory, volume, pitch);
+ }
+ // Paper end
+
public void a(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, SoundEffect soundeffect, SoundCategory soundcategory, float f, float f1) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).a(entityhuman, soundeffect, soundcategory, d0, d1, d2, f, f1);
--
2.15.1