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45 lines
2.3 KiB
Diff
45 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 3 Aug 2018 00:04:54 -0400
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Subject: [PATCH] Fix NBT type issues
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Addresses two issues:
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- MC-135506: Experience should save as Integers
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- Allay duplication cooldown is saved and exposed as a long, but loaded as an int
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diff --git a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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index 7eb84b1aad4f031ad17a461d174b23c213014995..cab5636fe6be9ee7f23ffbd5a399d2aeea1cd538 100644
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--- a/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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+++ b/src/main/java/net/minecraft/world/entity/ExperienceOrb.java
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@@ -295,7 +295,7 @@ public class ExperienceOrb extends Entity {
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public void addAdditionalSaveData(CompoundTag nbt) {
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nbt.putShort("Health", (short) this.health);
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nbt.putShort("Age", (short) this.age);
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- nbt.putShort("Value", (short) this.value);
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+ nbt.putInt("Value", this.value); // Paper - save as Integer
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nbt.putInt("Count", this.count);
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this.savePaperNBT(nbt); // Paper
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}
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@@ -304,7 +304,7 @@ public class ExperienceOrb extends Entity {
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public void readAdditionalSaveData(CompoundTag nbt) {
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this.health = nbt.getShort("Health");
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this.age = nbt.getShort("Age");
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- this.value = nbt.getShort("Value");
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+ this.value = nbt.getInt("Value"); // Paper - load as Integer
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this.count = Math.max(nbt.getInt("Count"), 1);
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this.loadPaperNBT(nbt); // Paper
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}
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diff --git a/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java b/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
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index 41621adf597d76cad0a7098ac0da8ceb29b43ed7..5ad5f22e5aa26445e5eb229958e7bf356bdd460e 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/allay/Allay.java
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@@ -509,7 +509,7 @@ public class Allay extends PathfinderMob implements InventoryCarrier, VibrationS
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});
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}
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- this.duplicationCooldown = (long) nbt.getInt("DuplicationCooldown");
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+ this.duplicationCooldown = nbt.getLong("DuplicationCooldown"); // Paper - Load as long
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this.entityData.set(Allay.DATA_CAN_DUPLICATE, nbt.getBoolean("CanDuplicate"));
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}
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