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a207d14a0e
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 23:48:39 -0400
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Subject: [PATCH] Auto fix bad Y levels on player login
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Bring down to a saner Y level if super high, as this can cause the server to crash
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index bd3d9182dfb2c0ae1d8c3b9aa360f94c33252592..3a2356b3e00098d100a179a05316f402390d4e9b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -337,6 +337,7 @@ public class ServerPlayer extends Player implements ContainerListener {
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@Override
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public void readAdditionalSaveData(CompoundTag tag) {
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super.readAdditionalSaveData(tag);
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+ if (this.getY() > 300) this.setPosRaw(getX(), 257, getZ()); // Paper - bring down to a saner Y level if out of world
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if (tag.contains("playerGameType", 99)) {
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if (this.getServer().getForceGameType()) {
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this.gameMode.setGameModeForPlayer(this.getServer().getDefaultGameType(), GameType.NOT_SET);
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