Paper/patches/server-remapped/0587-Fix-item-locations-dropped-from-campfires.patch
Mariell Hoversholm a207d14a0e
Rename all patches to correct numbering scheme
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-06-11 15:46:44 +02:00

33 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 3 Oct 2020 20:32:25 -0500
Subject: [PATCH] Fix item locations dropped from campfires
Fixes #4259 by not flooring the blockposition among other weirdness
diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
index 0c90b1b13611843ba4402c8ccf0b15781b85e773..6c38361d744eae763b6c131ad314485f5a88fcfc 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
@@ -14,6 +14,7 @@ import net.minecraft.world.Clearable;
import net.minecraft.world.ContainerHelper;
import net.minecraft.world.Containers;
import net.minecraft.world.SimpleContainer;
+import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.CampfireCookingRecipe;
import net.minecraft.world.item.crafting.RecipeType;
@@ -91,7 +92,11 @@ public class CampfireBlockEntity extends BlockEntity implements Clearable, Ticka
result = blockCookEvent.getResult();
itemstack1 = CraftItemStack.asNMSCopy(result);
// CraftBukkit end
- Containers.dropItemStack(this.level, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1);
+ // Paper start
+ ItemEntity droppedItem = new ItemEntity(this.level, blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D, itemstack1.split(this.level.random.nextInt(21) + 10));
+ droppedItem.setDeltaMovement(this.level.random.nextGaussian() * 0.05D, this.level.random.nextGaussian() * 0.05D + 0.2D, this.level.random.nextGaussian() * 0.05D);
+ this.level.addFreshEntity(droppedItem);
+ // Paper end
this.items.set(i, ItemStack.EMPTY);
this.markUpdated();
}