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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
26 lines
1.1 KiB
Diff
26 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 5 Mar 2023 14:38:21 -0800
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Subject: [PATCH] Correctly handle ArmorStand invisibility
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 2c16cedf8cb2e4047415e056c419ed9c33c80e93..ccda0d7a96c201905f0f62dcb0e5b278a51dee9f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -152,6 +152,14 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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this.getHandle().noPhysics = !gravity;
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}
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+ // Paper start - Armor Stand has its own invisible field
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+ @Override
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+ public void setInvisible(final boolean invisible) {
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+ this.getHandle().setInvisible(invisible);
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+ super.setInvisible(invisible);
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+ }
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+ // Paper end
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+
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@Override
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public boolean isVisible() {
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return !this.getHandle().isInvisible();
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