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9907cedecb
Bump Adventure to 4.6.0 fixes #5216 fixes #5261 fixes #5287
130 lines
3.9 KiB
Diff
130 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 9 Feb 2020 00:19:08 -0600
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Subject: [PATCH] Add ThrownEggHatchEvent
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Adds a new event similar to PlayerEggThrowEvent, but without the Player requirement
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(dispensers can throw eggs to hatch them, too).
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..085d77dde83d6ed13eb83f23cf3e51d380187c9c
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java
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@@ -0,0 +1,115 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import org.bukkit.entity.Egg;
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+import org.bukkit.entity.EntityType;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when a thrown egg might hatch.
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+ * <p>
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+ * This event fires for all thrown eggs that may hatch, players, dispensers, etc.
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+ */
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+public class ThrownEggHatchEvent extends Event {
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+ private static final HandlerList handlers = new HandlerList();
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+ private final Egg egg;
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+ private boolean hatching;
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+ private EntityType hatchType;
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+ private byte numHatches;
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+
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+ public ThrownEggHatchEvent(@NotNull final Egg egg, final boolean hatching, final byte numHatches, @NotNull final EntityType hatchingType) {
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+ this.egg = egg;
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+ this.hatching = hatching;
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+ this.numHatches = numHatches;
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+ this.hatchType = hatchingType;
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+ }
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+
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+ /**
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+ * Gets the egg involved in this event.
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+ *
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+ * @return the egg involved in this event
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+ */
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+ @NotNull
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+ public Egg getEgg() {
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+ return egg;
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+ }
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+
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+ /**
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+ * Gets whether the egg is hatching or not. Will be what the server
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+ * would've done without interaction.
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+ *
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+ * @return boolean Whether the egg is going to hatch or not
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+ */
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+ public boolean isHatching() {
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+ return hatching;
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+ }
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+
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+ /**
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+ * Sets whether the egg will hatch or not.
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+ *
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+ * @param hatching true if you want the egg to hatch, false if you want it
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+ * not to
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+ */
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+ public void setHatching(boolean hatching) {
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+ this.hatching = hatching;
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+ }
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+
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+ /**
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+ * Get the type of the mob being hatched (EntityType.CHICKEN by default)
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+ *
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+ * @return The type of the mob being hatched by the egg
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+ */
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+ @NotNull
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+ public EntityType getHatchingType() {
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+ return hatchType;
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+ }
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+
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+ /**
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+ * Change the type of mob being hatched by the egg
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+ *
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+ * @param hatchType The type of the mob being hatched by the egg
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+ */
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+ public void setHatchingType(@NotNull EntityType hatchType) {
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+ if (!hatchType.isSpawnable()) throw new IllegalArgumentException("Can't spawn that entity type from an egg!");
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+ this.hatchType = hatchType;
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+ }
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+
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+ /**
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+ * Get the number of mob hatches from the egg. By default the number will
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+ * be the number the server would've done
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+ * <ul>
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+ * <li>7/8 chance of being 0
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+ * <li>31/256 ~= 1/8 chance to be 1
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+ * <li>1/256 chance to be 4
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+ * </ul>
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+ *
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+ * @return The number of mobs going to be hatched by the egg
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+ */
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+ public byte getNumHatches() {
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+ return numHatches;
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+ }
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+
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+ /**
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+ * Change the number of mobs coming out of the hatched egg
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+ * <p>
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+ * The boolean hatching will override this number. Ie. If hatching =
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+ * false, this number will not matter
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+ *
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+ * @param numHatches The number of mobs coming out of the egg
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+ */
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+ public void setNumHatches(byte numHatches) {
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+ this.numHatches = numHatches;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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