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0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
28 lines
1.7 KiB
Diff
28 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: ruViolence <78062896+ruViolence@users.noreply.github.com>
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Date: Tue, 27 Jun 2023 15:38:18 +0800
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Subject: [PATCH] Configurable entity tracking range by Y coordinate
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Options to configure entity tracking by Y coordinate, also for each entity category.
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 4d406ced4a1996b8883574ce0b785dc17370793b..e3c1015a5538ad74b9f109837df5916e6ce7e711 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -1420,6 +1420,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
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double d2 = d0 * d0;
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
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+ // Paper start - check Y
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+ if (flag && level.paperConfig().entities.trackingRangeY.enabled) {
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+ double rangeY = level.paperConfig().entities.trackingRangeY.get(this.entity, -1);
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+ if (rangeY != -1) {
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+ double vec3d_dy = player.getY() - this.entity.getY();
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+ flag = vec3d_dy * vec3d_dy <= rangeY * rangeY;
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+ }
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+ }
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+ // Paper end - check Y
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// CraftBukkit start - respect vanish API
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if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
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