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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
33 lines
2.3 KiB
Diff
33 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 28 Nov 2020 18:43:52 -0800
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Subject: [PATCH] Added world settings for mobs picking up loot
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diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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index 60064770f08cbee19eeb43bf7c144b6eefbc4888..c2a26b91d9065fdb52a1ded6c3295093c244d7eb 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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@@ -150,7 +150,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
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this.populateDefaultEquipmentSlots(randomsource, difficulty);
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this.populateDefaultEquipmentEnchantments(randomsource, difficulty);
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this.reassessWeaponGoal();
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- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
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+ this.setCanPickUpLoot(this.level.paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.skeletons || randomsource.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
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if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
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LocalDate localdate = LocalDate.now();
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int i = localdate.get(ChronoField.DAY_OF_MONTH);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 5d295e1d66b57bbecebc5415b3c64cb38c7249d2..b89a5ecc9138808532f0e3248f0349161391e5e1 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -514,7 +514,7 @@ public class Zombie extends Monster {
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Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
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float f = difficulty.getSpecialMultiplier();
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- this.setCanPickUpLoot(randomsource.nextFloat() < 0.55F * f);
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+ this.setCanPickUpLoot(this.level.paperConfig().entities.behavior.mobsCanAlwaysPickUpLoot.zombies || randomsource.nextFloat() < 0.55F * f); // Paper
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if (object == null) {
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object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(randomsource), true);
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}
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