Paper/Spigot-Server-Patches/0093-Option-to-disable-BlockPhysicsEvent-for-Redstone.patch
Zach Brown 974b0afca9
Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00

72 lines
4.0 KiB
Diff

From fb9b6e2de28107a733bfc5b55b4d446e115027fd Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 19:55:45 -0400
Subject: [PATCH] Option to disable BlockPhysicsEvent for Redstone
Not sure of any reason a plugin would need to act on a Physics event
for redstone. There is a BlockRedstoneEvent that plugins can also use
for accessing redstone activity.
Defaulting this to false will provide substantial performance improvement
by saving millions of event calls on redstone heavy servers.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index adc810720..e706efff5 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -268,4 +268,9 @@ public class PaperWorldConfig {
private void skeleHorseSpawnChance() {
skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", 0.01D); // -1.0D represents a "vanilla" state
}
+
+ public boolean firePhysicsEventForRedstone = false;
+ private void firePhysicsEventForRedstone() {
+ firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
+ }
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 9427fc080..8cbdbda92 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -578,7 +578,7 @@ public abstract class World implements IBlockAccess {
try {
// CraftBukkit start
CraftWorld world = ((WorldServer) this).getWorld();
- if (world != null) {
+ if (world != null && !((WorldServer)this).stopPhysicsEvent) { // Paper
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftMagicNumbers.getId(block));
this.getServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 39ed0d533..f969d2a72 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -34,6 +34,7 @@ import org.bukkit.event.weather.LightningStrikeEvent;
public class WorldServer extends World implements IAsyncTaskHandler {
private static final Logger a = LogManager.getLogger();
+ boolean stopPhysicsEvent = false; // Paper
private final MinecraftServer server;
public EntityTracker tracker;
private final PlayerChunkMap manager;
@@ -727,6 +728,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (iblockdata.getMaterial() != Material.AIR && Block.a(iblockdata.getBlock(), nextticklistentry.a())) {
try {
+ stopPhysicsEvent = !paperConfig.firePhysicsEventForRedstone && (iblockdata.getBlock() instanceof BlockDiodeAbstract || iblockdata.getBlock() instanceof BlockRedstoneTorch); // Paper
iblockdata.getBlock().b((World) this, nextticklistentry.a, iblockdata, this.random);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception while ticking a block");
@@ -734,7 +736,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
CrashReportSystemDetails.a(crashreportsystemdetails, nextticklistentry.a, iblockdata);
throw new ReportedException(crashreport);
- }
+ } finally { stopPhysicsEvent = false; } // Paper
}
timing.stopTiming(); // Paper
} else {
--
2.12.2.windows.2