mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-23 11:06:29 +01:00
1718f61bf8
Doesn't compile yet. CraftBukkit Changes: 90d6905b Repackage NMS 69cf961d Repackage patches Spigot Changes: 79d53c28 Repackage NMS
66 lines
4.1 KiB
Diff
66 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 20 Dec 2016 15:26:27 -0500
|
|
Subject: [PATCH] Configurable Cartographer Treasure Maps
|
|
|
|
Allow configuring for cartographers to return the same map location
|
|
|
|
Also allow turning off treasure maps all together as they can eat up Map ID's
|
|
which are limited in quantity.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index e83216be5a00d5b927d8c2fc364551bd3077c974..2dc58b9f769ea43b737804456aafab47ecc143b8 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -314,4 +314,14 @@ public class PaperWorldConfig {
|
|
Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
|
|
}
|
|
}
|
|
+
|
|
+ public boolean enableTreasureMaps = true;
|
|
+ public boolean treasureMapsAlreadyDiscovered = false;
|
|
+ private void treasureMapsAlreadyDiscovered() {
|
|
+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
|
|
+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
|
|
+ if (treasureMapsAlreadyDiscovered) {
|
|
+ log("Treasure Maps will return already discovered locations");
|
|
+ }
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
|
|
index 764ff5d9ffb541a356a6bc8b321e619849dde747..0a34e319998a95a9654822e55a22eb964b2d626b 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
|
|
@@ -124,7 +124,8 @@ public class VillagerTrades {
|
|
return null;
|
|
} else {
|
|
WorldServer worldserver = (WorldServer) entity.world;
|
|
- BlockPosition blockposition = worldserver.a(this.b, entity.getChunkCoordinates(), 100, true);
|
|
+ if (!worldserver.paperConfig.enableTreasureMaps) return null; // Paper
|
|
+ BlockPosition blockposition = worldserver.a(this.b, entity.getChunkCoordinates(), 100, !worldserver.paperConfig.treasureMapsAlreadyDiscovered); // Paper
|
|
|
|
if (blockposition != null) {
|
|
ItemStack itemstack = ItemWorldMap.createFilledMapView(worldserver, blockposition.getX(), blockposition.getZ(), (byte) 2, true, true);
|
|
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java
|
|
index 38125a60bad4830db9de3580ab6d85fd122a0689..7bf16c5a3f2bb5525ce1ca0c0190c7671fc94797 100644
|
|
--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java
|
|
+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java
|
|
@@ -64,7 +64,16 @@ public class LootItemFunctionExplorationMap extends LootItemFunctionConditional
|
|
|
|
if (vec3d != null) {
|
|
WorldServer worldserver = loottableinfo.getWorld();
|
|
- BlockPosition blockposition = worldserver.a(this.e, new BlockPosition(vec3d), this.h, this.i);
|
|
+ // Paper start
|
|
+ if (!worldserver.paperConfig.enableTreasureMaps) {
|
|
+ /*
|
|
+ * NOTE: I fear users will just get a plain map as their "treasure"
|
|
+ * This is preferable to disrespecting the config.
|
|
+ */
|
|
+ return itemstack;
|
|
+ }
|
|
+ // Paper end
|
|
+ BlockPosition blockposition = worldserver.a(this.e, new BlockPosition(vec3d), this.h, !worldserver.paperConfig.treasureMapsAlreadyDiscovered && this.i); // Paper
|
|
|
|
if (blockposition != null) {
|
|
ItemStack itemstack1 = ItemWorldMap.createFilledMapView(worldserver, blockposition.getX(), blockposition.getZ(), this.g, true, true);
|