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This patch appears to be no longer relevant, and is seemingly a leading cause of datapack performance being horrific
25 lines
1.1 KiB
Diff
25 lines
1.1 KiB
Diff
From b629f1e020482b5c3c7b8354aab7f82b04d492ee Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 29 Jul 2018 22:58:47 -0400
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Subject: [PATCH] MC-111480: Start Entity ID's at 1
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DataWatchers that store Entity ID's treat 0 as special,
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and can break things such as Elytra Fireworks.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 5d9d32ea4..02aa493f1 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -93,7 +93,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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// CraftBukkit end
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protected static final Logger LOGGER = LogManager.getLogger();
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- private static final AtomicInteger entityCount = new AtomicInteger();
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+ private static final AtomicInteger entityCount = new AtomicInteger(1); // paper - start entity count from 1
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private static final List<ItemStack> c = Collections.emptyList();
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private static final AxisAlignedBB d = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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private static double e = 1.0D;
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--
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2.25.1
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