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e4602b6d48
This patch appears to be no longer relevant, and is seemingly a leading cause of datapack performance being horrific
23 lines
1.5 KiB
Diff
23 lines
1.5 KiB
Diff
From b36c012db5e35944fda342922b97e70304ae5371 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Wed, 10 Oct 2018 21:22:44 -0500
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Subject: [PATCH] Check Drowned for Villager Aggression Config
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diff --git a/src/main/java/net/minecraft/server/EntityDrowned.java b/src/main/java/net/minecraft/server/EntityDrowned.java
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index 70c06ca77..77885f67f 100644
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--- a/src/main/java/net/minecraft/server/EntityDrowned.java
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+++ b/src/main/java/net/minecraft/server/EntityDrowned.java
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@@ -29,7 +29,7 @@ public class EntityDrowned extends EntityZombie implements IRangedEntity {
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this.goalSelector.a(7, new PathfinderGoalRandomStroll(this, 1.0D));
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this.targetSelector.a(1, (new PathfinderGoalHurtByTarget(this, new Class[]{EntityDrowned.class})).a(EntityPigZombie.class));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, 10, true, false, this::i));
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- this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false));
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+ if ( world.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false)); // Paper
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this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true));
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this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.bw));
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}
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--
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2.25.1
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