Paper/Spigot-Server-Patches/0388-Generator-Settings.patch
2020-06-26 21:57:36 -07:00

90 lines
5.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 02:17:54 -0600
Subject: [PATCH] Generator Settings
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 3d9a48e56194225cf39e31d13d26ec17afedadaf..a9d7e81ef123a7da7785a4b8dc868a0e256a61d0 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -572,4 +572,9 @@ public class PaperWorldConfig {
private void perPlayerMobSpawns() {
perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
}
+
+ public boolean generateFlatBedrock;
+ private void generatorSettings() {
+ generateFlatBedrock = getBoolean("generator-settings.flat-bedrock", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/ChunkGeneratorAbstract.java b/src/main/java/net/minecraft/server/ChunkGeneratorAbstract.java
index bbd955160802fdb231cd8090d95f4e49f10d8495..733c6244e08f6b7277006c1ed801f2cfc8fc36e5 100644
--- a/src/main/java/net/minecraft/server/ChunkGeneratorAbstract.java
+++ b/src/main/java/net/minecraft/server/ChunkGeneratorAbstract.java
@@ -370,8 +370,8 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
int i = ichunkaccess.getPos().d();
int j = ichunkaccess.getPos().e();
- int k = this.h.f();
- int l = this.x - 1 - this.h.e();
+ int k = this.h.f(); final int floorHeight = k; // Paper
+ int l = this.x - 1 - this.h.e(); final int roofHeight = l; // Paper
boolean flag = true;
boolean flag1 = l + 4 >= 0 && l < this.x;
boolean flag2 = k + 4 >= 0 && k < this.x;
@@ -385,7 +385,7 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
if (flag1) {
for (i1 = 0; i1 < 5; ++i1) {
- if (i1 <= random.nextInt(5)) {
+ if (i1 <= (ichunkaccess.generateFlatBedrock() ? roofHeight : random.nextInt(5))) { // Paper - Configurable flat bedrock roof
ichunkaccess.setType(blockposition_mutableblockposition.d(blockposition.getX(), l - i1, blockposition.getZ()), Blocks.BEDROCK.getBlockData(), false);
}
}
@@ -393,7 +393,7 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
if (flag2) {
for (i1 = 4; i1 >= 0; --i1) {
- if (i1 <= random.nextInt(5)) {
+ if (i1 <= (ichunkaccess.generateFlatBedrock() ? floorHeight : random.nextInt(5))) { // Paper - Configurable flat bedrock floor
ichunkaccess.setType(blockposition_mutableblockposition.d(blockposition.getX(), k + i1, blockposition.getZ()), Blocks.BEDROCK.getBlockData(), false);
}
}
diff --git a/src/main/java/net/minecraft/server/IChunkAccess.java b/src/main/java/net/minecraft/server/IChunkAccess.java
index 3adb35b6abd0df9617e27e10fa3e0d365958ba42..930cd8106412b362650c77a69ea5f945043c92c7 100644
--- a/src/main/java/net/minecraft/server/IChunkAccess.java
+++ b/src/main/java/net/minecraft/server/IChunkAccess.java
@@ -12,6 +12,18 @@ import org.apache.logging.log4j.LogManager;
public interface IChunkAccess extends IBlockAccess, IStructureAccess {
+ // Paper start
+ default boolean generateFlatBedrock() {
+ if (this instanceof ProtoChunk) {
+ return ((ProtoChunk)this).world.paperConfig.generateFlatBedrock;
+ } else if (this instanceof Chunk) {
+ return ((Chunk)this).world.paperConfig.generateFlatBedrock;
+ } else {
+ return false;
+ }
+ }
+ // Paper end
+
IBlockData getType(final int x, final int y, final int z); // Paper
@Nullable
IBlockData setType(BlockPosition blockposition, IBlockData iblockdata, boolean flag);
diff --git a/src/main/java/net/minecraft/server/ProtoChunk.java b/src/main/java/net/minecraft/server/ProtoChunk.java
index a60b414cdf70096e667e776ab4fd36e411f8ff12..3b03c28ee5de1481e1f8088c0e4d388778155fad 100644
--- a/src/main/java/net/minecraft/server/ProtoChunk.java
+++ b/src/main/java/net/minecraft/server/ProtoChunk.java
@@ -46,7 +46,7 @@ public class ProtoChunk implements IChunkAccess {
private long s;
private final Map<WorldGenStage.Features, BitSet> t;
private volatile boolean u;
- private final World world; // Paper - Anti-Xray - Add world
+ final World world; // Paper - Anti-Xray - Add world // Paper - private -> default
// Paper start - Anti-Xray - Add world
@Deprecated public ProtoChunk(ChunkCoordIntPair chunkcoordintpair, ChunkConverter chunkconverter) { this(chunkcoordintpair, chunkconverter, null); } // Notice for updates: Please make sure this constructor isn't used anywhere