Paper/patches/server/0811-Fix-StructureGrowEvent-species-for-RED_MUSHROOM.patch
Nassim Jahnke 275173e538
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c5d8709 SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
255c4fdb SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot

CraftBukkit Changes:
b6b514b7e SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
fcff84de9 SPIGOT-7399: Revert null check in CraftMetaItem#safelyAdd
44a4b5649 SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot
676969d01 SPIGOT-7389: Handle setting null items in ChiseledBookshelf Inventory
2023-06-18 13:18:11 +02:00

20 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Tue, 12 Apr 2022 16:36:15 -0700
Subject: [PATCH] Fix StructureGrowEvent species for RED_MUSHROOM
diff --git a/src/main/java/net/minecraft/world/level/block/MushroomBlock.java b/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
index 09ed467f98c47dd5295f5cb7c0082fc8c1a03c28..f6f8e155223cba10c4073ddca602d1aa3aa872d7 100644
--- a/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
@@ -92,7 +92,7 @@ public class MushroomBlock extends BushBlock implements BonemealableBlock {
return false;
} else {
world.removeBlock(pos, false);
- SaplingBlock.treeType = (this == Blocks.BROWN_MUSHROOM) ? TreeType.BROWN_MUSHROOM : TreeType.BROWN_MUSHROOM; // CraftBukkit
+ SaplingBlock.treeType = (this == Blocks.BROWN_MUSHROOM) ? TreeType.BROWN_MUSHROOM : TreeType.RED_MUSHROOM; // CraftBukkit // Paper
if (((ConfiguredFeature) ((Holder) optional.get()).value()).place(world, world.getChunkSource().getGenerator(), random, pos)) {
return true;
} else {