Paper/Spigot-Server-Patches/0220-Fix-Anvil-Level-sync-to-client.patch
Aikar 71c18fd5c9
Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.
2018-01-18 23:19:30 -05:00

47 lines
2.1 KiB
Diff

From 773807f01bfe47808176689487b33bdee794514c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 11 Jul 2017 23:17:57 -0400
Subject: [PATCH] Fix Anvil Level sync to client
https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/763827668e6e5cddc111f3c93a0d718fec21ff51
Was done incorrectly and is now causing level desyncs to client.
Always send current level to the client, and instead make setWindowProperty set the level.
diff --git a/src/main/java/net/minecraft/server/ContainerAnvil.java b/src/main/java/net/minecraft/server/ContainerAnvil.java
index 175753c5a..16ec67569 100644
--- a/src/main/java/net/minecraft/server/ContainerAnvil.java
+++ b/src/main/java/net/minecraft/server/ContainerAnvil.java
@@ -376,9 +376,9 @@ public class ContainerAnvil extends Container {
for (int i = 0; i < this.listeners.size(); ++i) {
ICrafting icrafting = (ICrafting) this.listeners.get(i);
- if (this.lastLevelCost != this.levelCost) {
+ //if (this.lastLevelCost != this.levelCost) { // Paper - this was the wrong solution to this, fixing it correctly in CraftPlayer
icrafting.setContainerData(this, 0, this.levelCost);
- }
+ //} // Paper
}
this.lastLevelCost = this.levelCost;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index b17f2c067..5c2bacc7f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1337,6 +1337,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (container.getBukkitView().getType() != prop.getType()) {
return false;
}
+ // Paper start
+ if (prop == Property.REPAIR_COST && container instanceof net.minecraft.server.ContainerAnvil) {
+ ((ContainerAnvil) container).levelCost = value;
+ }
+ // Paper end
getHandle().setContainerData(container, prop.getId(), value);
return true;
}
--
2.15.1