Paper/Spigot-Server-Patches/0264-PlayerNaturallySpawnCreaturesEvent.patch
Aikar 71c18fd5c9
Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.
2018-01-18 23:19:30 -05:00

34 lines
1.6 KiB
Diff

From ece277fc5badcf214e311535c3405c5bd937f754 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 14 Jan 2018 17:36:02 -0500
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index f64de94fa..2af22d15d 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -72,6 +72,15 @@ public final class SpawnerCreature {
byte b0 = worldserver.spigotConfig.mobSpawnRange;
b0 = ( b0 > worldserver.spigotConfig.viewDistance ) ? (byte) worldserver.spigotConfig.viewDistance : b0;
b0 = ( b0 > 8 ) ? 8 : b0;
+ // Paper start
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(
+ (org.bukkit.entity.Player) entityhuman.getBukkitEntity(), b0);
+ if (!event.callEvent()) {
+ continue;
+ }
+ b0 = event.getSpawnRadius();
+ // Paperr end
for (int i1 = -b0; i1 <= b0; ++i1) {
for (k = -b0; k <= b0; ++k) {
--
2.15.1