Paper/patches/server/0390-Fix-some-rails-connecting-improperly.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

85 lines
4.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 24 Jul 2020 15:56:05 -0700
Subject: [PATCH] Fix some rails connecting improperly
diff --git a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
index f9b6db516fa0788a6d4d40fa7ea2039cd3282b24..0961f6f5e627debe0bf02670d922e6d3388ba631 100644
--- a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
@@ -68,6 +68,7 @@ public abstract class BaseRailBlock extends Block implements SimpleWaterloggedBl
state = this.updateDir(world, pos, state, true);
if (this.isStraight) {
world.neighborChanged(state, pos, this, pos, notify);
+ state = world.getBlockState(pos); // Paper - Fix some rails connecting improperly
}
return state;
diff --git a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
index e5534fd35a8f9736cc25471e9f0feaa8da88c85d..55a97da8786ec0ae98abe56876c00f4678ba0007 100644
--- a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
@@ -77,6 +77,7 @@ public class DetectorRailBlock extends BaseRailBlock {
private void checkPressed(Level world, BlockPos pos, BlockState state) {
if (this.canSurvive(state, world, pos)) {
+ if (state.getBlock() != this) { return; } // Paper - Fix some rails connecting improperly
boolean flag = (Boolean) state.getValue(DetectorRailBlock.POWERED);
boolean flag1 = false;
List<AbstractMinecart> list = this.getInteractingMinecartOfType(world, pos, AbstractMinecart.class, (entity) -> {
diff --git a/src/main/java/net/minecraft/world/level/block/RailState.java b/src/main/java/net/minecraft/world/level/block/RailState.java
index 6caafa73b03ed55c95303e49735eaf3dfd34903a..aa7ebaccad8dc555d9e1dee300e75fcd968a3608 100644
--- a/src/main/java/net/minecraft/world/level/block/RailState.java
+++ b/src/main/java/net/minecraft/world/level/block/RailState.java
@@ -17,6 +17,12 @@ public class RailState {
private final boolean isStraight;
private final List<BlockPos> connections = Lists.newArrayList();
+ // Paper start - Fix some rails connecting improperly
+ public boolean isValid() {
+ return this.level.getBlockState(this.pos).getBlock() == this.state.getBlock();
+ }
+ // Paper end - Fix some rails connecting improperly
+
public RailState(Level world, BlockPos pos, BlockState state) {
this.level = world;
this.pos = pos;
@@ -141,6 +147,11 @@ public class RailState {
}
private void connectTo(RailState placementHelper) {
+ // Paper start - Fix some rails connecting improperly
+ if (!this.isValid() || !placementHelper.isValid()) {
+ return;
+ }
+ // Paper end - Fix some rails connecting improperly
this.connections.add(placementHelper.pos);
BlockPos blockPos = this.pos.north();
BlockPos blockPos2 = this.pos.south();
@@ -331,10 +342,15 @@ public class RailState {
this.state = this.state.setValue(this.block.getShapeProperty(), railShape2);
if (forceUpdate || this.level.getBlockState(this.pos) != this.state) {
this.level.setBlock(this.pos, this.state, 3);
+ // Paper start - Fix some rails connecting improperly
+ if (!this.isValid()) {
+ return this;
+ }
+ // Paper end - Fix some rails connecting improperly
for (int i = 0; i < this.connections.size(); i++) {
RailState railState = this.getRail(this.connections.get(i));
- if (railState != null) {
+ if (railState != null && railState.isValid()) { // Paper - Fix some rails connecting improperly
railState.removeSoftConnections();
if (railState.canConnectTo(this)) {
railState.connectTo(this);
@@ -347,6 +363,6 @@ public class RailState {
}
public BlockState getState() {
- return this.state;
+ return this.level.getBlockState(this.pos); // Paper - Fix some rails connecting improperly
}
}