mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-22 10:35:38 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
138 lines
9.2 KiB
Diff
138 lines
9.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Andrew Steinborn <git@steinborn.me>
|
|
Date: Tue, 11 May 2021 17:39:22 -0400
|
|
Subject: [PATCH] Add Unix domain socket support
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
index 4057ade698a227b4f6efd3aa30b16d78c777be83..adbd61c41cc30afa89c6ee3544c562b351304a01 100644
|
|
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
@@ -236,6 +236,20 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
|
|
this.setEnforceWhitelist(dedicatedserverproperties.enforceWhitelist);
|
|
// this.worldData.setGameType(dedicatedserverproperties.gamemode); // CraftBukkit - moved to world loading
|
|
DedicatedServer.LOGGER.info("Default game type: {}", dedicatedserverproperties.gamemode);
|
|
+ // Paper start - Unix domain socket support
|
|
+ java.net.SocketAddress bindAddress;
|
|
+ if (this.getLocalIp().startsWith("unix:")) {
|
|
+ if (!io.netty.channel.epoll.Epoll.isAvailable()) {
|
|
+ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
|
|
+ DedicatedServer.LOGGER.error("You are trying to use a Unix domain socket but you're not on a supported OS.");
|
|
+ return false;
|
|
+ } else if (!io.papermc.paper.configuration.GlobalConfiguration.get().proxies.velocity.enabled && !org.spigotmc.SpigotConfig.bungee) {
|
|
+ DedicatedServer.LOGGER.error("**** INVALID CONFIGURATION!");
|
|
+ DedicatedServer.LOGGER.error("Unix domain sockets require IPs to be forwarded from a proxy.");
|
|
+ return false;
|
|
+ }
|
|
+ bindAddress = new io.netty.channel.unix.DomainSocketAddress(this.getLocalIp().substring("unix:".length()));
|
|
+ } else {
|
|
InetAddress inetaddress = null;
|
|
|
|
if (!this.getLocalIp().isEmpty()) {
|
|
@@ -245,12 +259,15 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
|
|
if (this.getPort() < 0) {
|
|
this.setPort(dedicatedserverproperties.serverPort);
|
|
}
|
|
+ bindAddress = new java.net.InetSocketAddress(inetaddress, this.getPort());
|
|
+ }
|
|
+ // Paper end - Unix domain socket support
|
|
|
|
this.initializeKeyPair();
|
|
DedicatedServer.LOGGER.info("Starting Minecraft server on {}:{}", this.getLocalIp().isEmpty() ? "*" : this.getLocalIp(), this.getPort());
|
|
|
|
try {
|
|
- this.getConnection().startTcpServerListener(inetaddress, this.getPort());
|
|
+ this.getConnection().bind(bindAddress); // Paper - Unix domain socket support
|
|
} catch (IOException ioexception) {
|
|
DedicatedServer.LOGGER.warn("**** FAILED TO BIND TO PORT!");
|
|
DedicatedServer.LOGGER.warn("The exception was: {}", ioexception.toString());
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
|
|
index d6d7f1c446ba5507f67038ff27775ba75156f4a7..c63c194c44646e6bc1a59426552787011fc2ced5 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
|
|
@@ -76,7 +76,12 @@ public class ServerConnectionListener {
|
|
this.running = true;
|
|
}
|
|
|
|
+ // Paper start - Unix domain socket support
|
|
public void startTcpServerListener(@Nullable InetAddress address, int port) throws IOException {
|
|
+ bind(new java.net.InetSocketAddress(address, port));
|
|
+ }
|
|
+ public void bind(java.net.SocketAddress address) throws IOException {
|
|
+ // Paper end - Unix domain socket support
|
|
List list = this.channels;
|
|
|
|
synchronized (this.channels) {
|
|
@@ -84,7 +89,13 @@ public class ServerConnectionListener {
|
|
EventLoopGroup eventloopgroup;
|
|
|
|
if (Epoll.isAvailable() && this.server.isEpollEnabled()) {
|
|
+ // Paper start - Unix domain socket support
|
|
+ if (address instanceof io.netty.channel.unix.DomainSocketAddress) {
|
|
+ oclass = io.netty.channel.epoll.EpollServerDomainSocketChannel.class;
|
|
+ } else {
|
|
oclass = EpollServerSocketChannel.class;
|
|
+ }
|
|
+ // Paper end - Unix domain socket support
|
|
eventloopgroup = (EventLoopGroup) ServerConnectionListener.SERVER_EPOLL_EVENT_GROUP.get();
|
|
ServerConnectionListener.LOGGER.info("Using epoll channel type");
|
|
} else {
|
|
@@ -117,7 +128,7 @@ public class ServerConnectionListener {
|
|
((Connection) object).setListenerForServerboundHandshake(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
|
|
io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper - Add Channel initialization listeners
|
|
}
|
|
- }).group(eventloopgroup).localAddress(address, port)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit
|
|
+ }).group(eventloopgroup).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper - Unix domain socket support
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 39e74591d3aaa7fecb0ed6f4213a5f4c60360b0e..568f5d7165521304c7a92f32984a1d605d545ad5 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -2550,6 +2550,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
|
// Spigot Start
|
|
public SocketAddress getRawAddress()
|
|
{
|
|
+ // Paper start - Unix domain socket support; this can be nullable in the case of a Unix domain socket, so if it is, fake something
|
|
+ if (connection.channel.remoteAddress() == null) {
|
|
+ return new java.net.InetSocketAddress(java.net.InetAddress.getLoopbackAddress(), 0);
|
|
+ }
|
|
+ // Paper end - Unix domain socket support
|
|
return this.connection.channel.remoteAddress();
|
|
}
|
|
// Spigot End
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
|
|
index a5bbea6a073e00c10c3c5facd997eb8473fd9a5f..ddf42645402afefc0f5caebc684b191eef9d6ec2 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerHandshakePacketListenerImpl.java
|
|
@@ -81,6 +81,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
|
|
this.connection.setupOutboundProtocol(LoginProtocols.CLIENTBOUND);
|
|
// CraftBukkit start - Connection throttle
|
|
try {
|
|
+ if (!(this.connection.channel.localAddress() instanceof io.netty.channel.unix.DomainSocketAddress)) { // Paper - Unix domain socket support; the connection throttle is useless when you have a Unix domain socket
|
|
long currentTime = System.currentTimeMillis();
|
|
long connectionThrottle = this.server.server.getConnectionThrottle();
|
|
InetAddress address = ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getAddress();
|
|
@@ -109,6 +110,7 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
|
|
}
|
|
}
|
|
}
|
|
+ } // Paper - Unix domain socket support
|
|
} catch (Throwable t) {
|
|
org.apache.logging.log4j.LogManager.getLogger().debug("Failed to check connection throttle", t);
|
|
}
|
|
@@ -166,8 +168,11 @@ public class ServerHandshakePacketListenerImpl implements ServerHandshakePacketL
|
|
if (!handledByEvent && proxyLogicEnabled) { // Paper
|
|
// if (org.spigotmc.SpigotConfig.bungee) { // Paper - comment out, we check above!
|
|
if ( ( split.length == 3 || split.length == 4 ) && ( ServerHandshakePacketListenerImpl.BYPASS_HOSTCHECK || ServerHandshakePacketListenerImpl.HOST_PATTERN.matcher( split[1] ).matches() ) ) { // Paper - Add bypass host check
|
|
+ // Paper start - Unix domain socket support
|
|
+ java.net.SocketAddress socketAddress = this.connection.getRemoteAddress();
|
|
this.connection.hostname = split[0];
|
|
- this.connection.address = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) this.connection.getRemoteAddress()).getPort());
|
|
+ this.connection.address = new java.net.InetSocketAddress(split[1], socketAddress instanceof java.net.InetSocketAddress ? ((java.net.InetSocketAddress) socketAddress).getPort() : 0);
|
|
+ // Paper end - Unix domain socket support
|
|
this.connection.spoofedUUID = com.mojang.util.UndashedUuid.fromStringLenient( split[2] );
|
|
} else
|
|
{
|