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100 lines
7.3 KiB
Diff
100 lines
7.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 10 Sep 2018 23:56:36 -0400
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Subject: [PATCH] Prevent various interactions from causing chunk loads
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Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
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index 90f61511429799b1e852326d0d014551e5c35d5d..9d245d08be61d7edee9138196ae3bf52023e3993 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
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@@ -127,7 +127,9 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
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@Nullable
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private BlockPos getPosWithBlock(BlockPos pos, BlockGetter world) {
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- if (world.getBlockState(pos).is(this.blockToRemove)) {
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+ net.minecraft.world.level.block.state.BlockState block = world.getBlockStateIfLoaded(pos); // Paper - Prevent AI rules from loading chunks
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+ if (block == null) return null; // Paper - Prevent AI rules from loading chunks
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+ if (block.is(this.blockToRemove)) { // Paper - Prevent AI rules from loading chunks
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return pos;
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} else {
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BlockPos[] ablockposition = new BlockPos[]{pos.below(), pos.west(), pos.east(), pos.north(), pos.south(), pos.below().below()};
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@@ -137,7 +139,8 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
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for (int j = 0; j < i; ++j) {
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BlockPos blockposition1 = ablockposition1[j];
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- if (world.getBlockState(blockposition1).is(this.blockToRemove)) {
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+ net.minecraft.world.level.block.state.BlockState block2 = world.getBlockStateIfLoaded(blockposition1); // Paper - Prevent AI rules from loading chunks
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+ if (block2 != null && block2.is(this.blockToRemove)) { // Paper - Prevent AI rules from loading chunks
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return blockposition1;
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}
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}
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@@ -148,7 +151,7 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
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@Override
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protected boolean isValidTarget(LevelReader world, BlockPos pos) {
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- ChunkAccess ichunkaccess = world.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ()), ChunkStatus.FULL, false);
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+ ChunkAccess ichunkaccess = world.getChunkIfLoadedImmediately(pos.getX() >> 4, pos.getZ() >> 4); // Paper - Prevent AI rules from loading chunks
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return ichunkaccess == null ? false : ichunkaccess.getBlockState(pos).is(this.blockToRemove) && ichunkaccess.getBlockState(pos.above()).isAir() && ichunkaccess.getBlockState(pos.above(2)).isAir();
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java
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index 5f1bbb4302013c2c1788db6b64eafba2a11a373a..512de8e79a842d4389e8528983b94af4843ffd11 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java
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@@ -489,7 +489,8 @@ public class EnderMan extends Monster implements NeutralMob {
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int j = Mth.floor(this.enderman.getY() + randomsource.nextDouble() * 2.0D);
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int k = Mth.floor(this.enderman.getZ() - 1.0D + randomsource.nextDouble() * 2.0D);
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BlockPos blockposition = new BlockPos(i, j, k);
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- BlockState iblockdata = world.getBlockState(blockposition);
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+ BlockState iblockdata = world.getBlockStateIfLoaded(blockposition); // Paper - Prevent endermen from loading chunks
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+ if (iblockdata == null) return; // Paper - Prevent endermen from loading chunks
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BlockPos blockposition1 = blockposition.below();
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BlockState iblockdata1 = world.getBlockState(blockposition1);
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BlockState iblockdata2 = this.enderman.getCarriedBlock();
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@@ -533,7 +534,8 @@ public class EnderMan extends Monster implements NeutralMob {
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int j = Mth.floor(this.enderman.getY() + randomsource.nextDouble() * 3.0D);
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int k = Mth.floor(this.enderman.getZ() - 2.0D + randomsource.nextDouble() * 4.0D);
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BlockPos blockposition = new BlockPos(i, j, k);
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- BlockState iblockdata = world.getBlockState(blockposition);
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+ BlockState iblockdata = world.getBlockStateIfLoaded(blockposition); // Paper - Prevent endermen from loading chunks
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+ if (iblockdata == null) return; // Paper - Prevent endermen from loading chunks
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Vec3 vec3d = new Vec3((double) this.enderman.getBlockX() + 0.5D, (double) j + 0.5D, (double) this.enderman.getBlockZ() + 0.5D);
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Vec3 vec3d1 = new Vec3((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D);
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BlockHitResult movingobjectpositionblock = world.clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, this.enderman));
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diff --git a/src/main/java/net/minecraft/world/item/component/LodestoneTracker.java b/src/main/java/net/minecraft/world/item/component/LodestoneTracker.java
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index c02a2f9e1b4e727b1deeb73377e1f7193f5ee072..cdd1f6939ce33e62f6609f7eb3a5dff59bf12675 100644
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--- a/src/main/java/net/minecraft/world/item/component/LodestoneTracker.java
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+++ b/src/main/java/net/minecraft/world/item/component/LodestoneTracker.java
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@@ -29,7 +29,7 @@ public record LodestoneTracker(Optional<GlobalPos> target, boolean tracked) {
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return this;
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} else {
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BlockPos blockPos = this.target.get().pos();
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- return world.isInWorldBounds(blockPos) && world.getPoiManager().existsAtPosition(PoiTypes.LODESTONE, blockPos)
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+ return world.isInWorldBounds(blockPos) && (!world.hasChunkAt(blockPos) || world.getPoiManager().existsAtPosition(PoiTypes.LODESTONE, blockPos)) // Paper - Prevent compass from loading chunks
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? this
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: new LodestoneTracker(Optional.empty(), true);
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}
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diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java
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index 6850ac324ee4d202f112dbd057ea1bde9de17ea9..f39ccc0d2a4eea4e1e0b15608780c7c4a749e672 100644
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--- a/src/main/java/net/minecraft/world/level/BlockGetter.java
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+++ b/src/main/java/net/minecraft/world/level/BlockGetter.java
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@@ -71,7 +71,15 @@ public interface BlockGetter extends LevelHeightAccessor {
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// CraftBukkit start - moved block handling into separate method for use by Block#rayTrace
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default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition) {
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- BlockState iblockdata = this.getBlockState(blockposition);
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+ // Paper start - Prevent raytrace from loading chunks
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+ BlockState iblockdata = this.getBlockStateIfLoaded(blockposition);
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+ if (iblockdata == null) {
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+ // copied the last function parameter (listed below)
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+ Vec3 vec3d = raytrace1.getFrom().subtract(raytrace1.getTo());
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+
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+ return BlockHitResult.miss(raytrace1.getTo(), Direction.getApproximateNearest(vec3d.x, vec3d.y, vec3d.z), BlockPos.containing(raytrace1.getTo()));
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+ }
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+ // Paper end - Prevent raytrace from loading chunks
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FluidState fluid = this.getFluidState(blockposition);
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Vec3 vec3d = raytrace1.getFrom();
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Vec3 vec3d1 = raytrace1.getTo();
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