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d0dcd7d251
Fixes incorrect spigot handling of the invulnerability damage reduction applied when an already invulnerable entity is damaged with a larger damage amount than the initial damage. Vanilla still damages entities even if invulnerable if the damage to be applied is larger than the previous damage taken. In that case, vanilla applies the difference between the previous damage taken and the proposed damage. Spigot's damage modifier API takes over the computation of damage reducing effects, however spigot invokes this handling with the initial damage before computing the difference to the previous damage amount. This leads to the reduction values to generally be larger than expected, as they are computed on the not-yet-reduced value. Spigot applies these reductions after calling the EntityDamageEvent and *then* subtracts the previous damage point, leading to the final damage amount being smaller than expected. This patch cannot simply call the EntityDamageEvent with the reduced damage, as that would lead to EntityDamageEvent#getDamage() returning the already reduced damage, which breaks its method contract. Instead, this patch makes use of the DamageModifier API, implementing the last-damage-reduction as a DamageModifier.
164 lines
9.1 KiB
Diff
164 lines
9.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <git@lynxplay.dev>
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Date: Mon, 16 Sep 2024 23:07:29 +0200
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Subject: [PATCH] Remove wall-time / unused skip tick protection
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Spigot still maintains some partial implementation of "tick skipping", a
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practice in which the MinecraftServer.currentTick field is updated not
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by an increment of one per actual tick, but instead set to
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System.currentTimeMillis() / 50. This behaviour means that the tracked
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tick may "skip" a tick value in case a previous tick took more than the
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expected 50ms.
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To compensate for this in important paths, spigot/craftbukkit
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implements "wall-time". Instead of incrementing/decrementing ticks on
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block entities/entities by one for each call to their tick() method,
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they instead increment/decrement important values, like
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an ItemEntity's age or pickupDelay, by the difference of
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`currentTick - lastTick`, where `lastTick` is the value of
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`currentTick` during the last tick() call.
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These "fixes" however do not play nicely with minecraft's simulation
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distance as entities/block entities implementing the above behaviour
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would "catch up" their values when moving from a non-ticking chunk to a
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ticking one as their `lastTick` value remains stuck on the last tick in
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a ticking chunk and hence lead to a large "catch up" once ticked again.
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Paper completely removes the "tick skipping" behaviour (See patch
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"Further-improve-server-tick-loop"), making the above precautions
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completely unnecessary, which also rids paper of the previous described
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incompatibility with non-ticking chunks.
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diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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index 4ce041726661dbbd19f36a516f2fd7f5e3307ef0..0f086af57a5ff08c264dcbf89a8c3931ec73a609 100644
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--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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@@ -60,7 +60,7 @@ public class ItemEntity extends Entity implements TraceableEntity {
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@Nullable
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public UUID target;
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public final float bobOffs;
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- private int lastTick = MinecraftServer.currentTick - 1; // CraftBukkit
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+ // private int lastTick = MinecraftServer.currentTick - 1; // CraftBukkit // Paper - remove anti tick skipping measures / wall time
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public boolean canMobPickup = true; // Paper - Item#canEntityPickup
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private int despawnRate = -1; // Paper - Alternative item-despawn-rate
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public net.kyori.adventure.util.TriState frictionState = net.kyori.adventure.util.TriState.NOT_SET; // Paper - Friction API
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@@ -153,12 +153,11 @@ public class ItemEntity extends Entity implements TraceableEntity {
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this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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} else {
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super.tick();
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- // CraftBukkit start - Use wall time for pickup and despawn timers
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- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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- if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
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- if (this.age != -32768) this.age += elapsedTicks;
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- this.lastTick = MinecraftServer.currentTick;
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- // CraftBukkit end
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+ // Paper start - remove anti tick skipping measures / wall time - revert to vanilla
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+ if (this.pickupDelay > 0 && this.pickupDelay != 32767) {
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+ --this.pickupDelay;
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+ }
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+ // Paper end - remove anti tick skipping measures / wall time - revert to vanilla
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this.xo = this.getX();
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this.yo = this.getY();
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@@ -212,7 +211,7 @@ public class ItemEntity extends Entity implements TraceableEntity {
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this.mergeWithNeighbours();
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}
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- /* CraftBukkit start - moved up
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+ // Paper - remove anti tick skipping measures / wall time - revert to vanilla /* CraftBukkit start - moved up
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if (this.age != -32768) {
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++this.age;
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}
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@@ -243,12 +242,14 @@ public class ItemEntity extends Entity implements TraceableEntity {
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// Spigot start - copied from above
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@Override
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public void inactiveTick() {
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- // CraftBukkit start - Use wall time for pickup and despawn timers
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- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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- if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
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- if (this.age != -32768) this.age += elapsedTicks;
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- this.lastTick = MinecraftServer.currentTick;
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- // CraftBukkit end
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+ // Paper start - remove anti tick skipping measures / wall time - copied from above
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+ if (this.pickupDelay > 0 && this.pickupDelay != 32767) {
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+ --this.pickupDelay;
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+ }
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+ if (this.age != -32768) {
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+ ++this.age;
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+ }
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+ // Paper end - remove anti tick skipping measures / wall time - copied from above
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if (!this.level().isClientSide && this.age >= this.despawnRate) { // Spigot // Paper - Alternative item-despawn-rate
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// CraftBukkit start - fire ItemDespawnEvent
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 94b3ba2688676e92d9d093b63d92cab39d5d2f02..a12461907278cfbfa3b1c0aa74b9f07a31768b8a 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -98,7 +98,7 @@ public class Zombie extends Monster {
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private boolean canBreakDoors;
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private int inWaterTime;
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public int conversionTime;
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- private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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+ // private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field // Paper - remove anti tick skipping measures / wall time
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private boolean shouldBurnInDay = true; // Paper - Add more Zombie API
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public Zombie(EntityType<? extends Zombie> type, Level world) {
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@@ -217,10 +217,7 @@ public class Zombie extends Monster {
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public void tick() {
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if (!this.level().isClientSide && this.isAlive() && !this.isNoAi()) {
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if (this.isUnderWaterConverting()) {
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- // CraftBukkit start - Use wall time instead of ticks for conversion
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- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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- this.conversionTime -= elapsedTicks;
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- // CraftBukkit end
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+ --this.conversionTime; // Paper - remove anti tick skipping measures / wall time
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if (this.conversionTime < 0) {
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this.doUnderWaterConversion();
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}
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@@ -237,7 +234,7 @@ public class Zombie extends Monster {
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}
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super.tick();
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- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
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+ // this.lastTick = MinecraftServer.currentTick; // CraftBukkit // Paper - remove anti tick skipping measures / wall time
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}
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@Override
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@@ -278,7 +275,7 @@ public class Zombie extends Monster {
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}
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// Paper end - Add more Zombie API
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public void startUnderWaterConversion(int ticksUntilWaterConversion) {
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- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
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+ // this.lastTick = MinecraftServer.currentTick; // CraftBukkit // Paper - remove anti tick skipping measures / wall time
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this.conversionTime = ticksUntilWaterConversion;
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this.getEntityData().set(Zombie.DATA_DROWNED_CONVERSION_ID, true);
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
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index 2bafacd7bc56186d9105d2031180f8c4a6940018..4ea29e8f2b39d7b44e0461d6a2cdd3fc257abd44 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
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@@ -55,7 +55,7 @@ public class BrewingStandBlockEntity extends BaseContainerBlockEntity implements
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public int fuel;
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protected final ContainerData dataAccess;
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// CraftBukkit start - add fields and methods
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- private int lastTick = MinecraftServer.currentTick;
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+ // private int lastTick = MinecraftServer.currentTick; // Paper - remove anti tick skipping measures / wall time
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public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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private int maxStack = MAX_STACK;
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@@ -170,12 +170,10 @@ public class BrewingStandBlockEntity extends BaseContainerBlockEntity implements
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boolean flag1 = blockEntity.brewTime > 0;
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ItemStack itemstack1 = (ItemStack) blockEntity.items.get(3);
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- // CraftBukkit start - Use wall time instead of ticks for brewing
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- int elapsedTicks = MinecraftServer.currentTick - blockEntity.lastTick;
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- blockEntity.lastTick = MinecraftServer.currentTick;
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+ // Paper - remove anti tick skipping measures / wall time
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if (flag1) {
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- blockEntity.brewTime -= elapsedTicks;
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+ --blockEntity.brewTime; // Paper - remove anti tick skipping measures / wall time - revert to vanilla
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boolean flag2 = blockEntity.brewTime <= 0; // == -> <=
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// CraftBukkit end
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