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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: zml <zml@stellardrift.ca> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
94 lines
2.9 KiB
Diff
94 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 3 Jul 2018 21:52:52 -0400
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Subject: [PATCH] InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
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to "confirm" things based on if it was player triggered close or not.
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index 7430bc85301d0fcb34c6035fbe08ae245c76e043..3418133d07250a7fd50caad8d97924b86fb30bad 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -153,6 +153,15 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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public void closeInventory();
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+ // Paper start
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+ /**
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+ * Force-closes the currently open inventory view for this player, if any.
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+ *
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+ * @param reason why the inventory is closing
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+ */
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+ public void closeInventory(@NotNull org.bukkit.event.inventory.InventoryCloseEvent.Reason reason);
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+ // Paper end
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+
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/**
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* Returns the ItemStack currently in your hand, can be empty.
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*
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diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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index 5861247c1b8ee4fe2736fd5098e05a2ca9ab78ea..21ad8888c0e403bfc63518502577d651c02dda05 100644
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--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
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@@ -11,9 +11,60 @@ import org.jetbrains.annotations.NotNull;
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*/
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public class InventoryCloseEvent extends InventoryEvent {
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private static final HandlerList handlers = new HandlerList();
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+ // Paper start
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+ private final Reason reason;
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+ @NotNull
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+ public Reason getReason() {
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+ return reason;
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+ }
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+
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+ public enum Reason {
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+ /**
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+ * Unknown reason
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+ */
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+ UNKNOWN,
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+ /**
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+ * Player is teleporting
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+ */
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+ TELEPORT,
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+ /**
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+ * Player is no longer permitted to use this inventory
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+ */
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+ CANT_USE,
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+ /**
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+ * The chunk the inventory was in was unloaded
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+ */
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+ UNLOADED,
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+ /**
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+ * Opening new inventory instead
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+ */
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+ OPEN_NEW,
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+ /**
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+ * Closed
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+ */
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+ PLAYER,
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+ /**
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+ * Closed due to disconnect
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+ */
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+ DISCONNECT,
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+ /**
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+ * The player died
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+ */
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+ DEATH,
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+ /**
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+ * Closed by Bukkit API
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+ */
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+ PLUGIN,
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+ }
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public InventoryCloseEvent(@NotNull InventoryView transaction) {
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+ this(transaction, Reason.UNKNOWN);
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+ }
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+
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+ public InventoryCloseEvent(@NotNull InventoryView transaction, @NotNull Reason reason) {
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super(transaction);
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+ this.reason = reason;
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+ // Paper end
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}
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/**
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