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Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
22 lines
1.4 KiB
Diff
22 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Mon, 4 Jul 2022 21:50:44 -0700
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Subject: [PATCH] Fix custom piglin loved items
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Upstream didn't modify the isLovedItem check in wantsToPickup
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so piglins never actually tried to pickup interestItems
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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index d601bff8e8f62af78791ad357b51b92faf04e55f..d3d50ec0f4466464c048449d8a844569c447d59b 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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@@ -403,7 +403,7 @@ public class PiglinAi {
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} else {
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boolean flag = piglin.canAddToInventory(stack);
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- return stack.is(Items.GOLD_NUGGET) ? flag : (PiglinAi.isFood(stack) ? !PiglinAi.hasEatenRecently(piglin) && flag : (!PiglinAi.isLovedItem(stack) ? piglin.canReplaceCurrentItem(stack) : PiglinAi.isNotHoldingLovedItemInOffHand(piglin) && flag));
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+ return stack.is(Items.GOLD_NUGGET) ? flag : (PiglinAi.isFood(stack) ? !PiglinAi.hasEatenRecently(piglin) && flag : (!PiglinAi.isLovedItem(stack, piglin) ? piglin.canReplaceCurrentItem(stack) : PiglinAi.isNotHoldingLovedItemInOffHand(piglin) && flag)); // Paper - upstream missed isLovedItem check
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}
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}
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