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Don't send requests of every player was found in the global api cache SpigotMC/Spigot@841270ff1e Correctly set the response code for the cached lookups and return the ... SpigotMC/Spigot@f170b7899c Don't try and re-set the global api cache on reload SpigotMC/Spigot@b410a00a66 Use a compile time sneaky throw hack. SpigotMC/Spigot@508462b96b Fix a missed rename in WorldGenGroundBush SpigotMC/Spigot@0614d8fae9
44 lines
1.8 KiB
Diff
44 lines
1.8 KiB
Diff
From f47dede2b93add1689c2a5f1485463f108baf5e0 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Sun, 26 Jan 2014 21:48:34 +1100
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Subject: [PATCH] Configurable Ping Sample Size
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diff --git a/src/main/java/net/minecraft/server/PacketStatusListener.java b/src/main/java/net/minecraft/server/PacketStatusListener.java
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index cd06305..6423aec 100644
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--- a/src/main/java/net/minecraft/server/PacketStatusListener.java
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+++ b/src/main/java/net/minecraft/server/PacketStatusListener.java
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@@ -110,6 +110,13 @@ public class PacketStatusListener implements PacketStatusInListener {
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}
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ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
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+ // Spigot Start
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+ if ( !profiles.isEmpty() )
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+ {
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+ java.util.Collections.shuffle( profiles ); // This sucks, its inefficient but we have no simple way of doing it differently
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+ profiles = profiles.subList( 0, Math.min( profiles.size(), org.spigotmc.SpigotConfig.playerSample ) ); // Cap the sample to n (or less) displayed players, ie: Vanilla behaviour
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+ }
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+ // Spigot End
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playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
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ServerPing ping = new ServerPing();
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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index 2bc1a32..4ae5640 100644
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--- a/src/main/java/org/spigotmc/SpigotConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotConfig.java
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@@ -266,4 +266,11 @@ public class SpigotConfig
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{
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commands.put( "tps", new TicksPerSecondCommand( "tps" ) );
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}
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+
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+ public static int playerSample;
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+ private static void playerSample()
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+ {
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+ playerSample = getInt( "settings.sample-count", 12 );
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+ System.out.println( "Server Ping Player Sample Count: " + playerSample );
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+ }
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}
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--
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1.9.1
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