Paper/Spigot-Server-Patches/0143-Prevent-Auto-Save-if-Save-Queue-is-full.patch
Majo 19b4f78b55
Modified Configurable Chunk Inhabited Timer Patch
Replaces the "use-chunk-inhabited-timer" config option with the options
"use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time".

When using "use-fixed-chunk-inhabited-time=false" everything will be the
same like it was with "use-chunk-inhabited-timer=true".

When using "use-fixed-chunk-inhabited-time=true" and
"fixed-chunk-inhabited-time=0" everything will be the same like it was
with "use-chunk-inhabited-timer=false".

Instead of just using 0 when all chunks should be treated equally this
allows to fine-tune vanilla gameplay.
2018-12-12 19:41:37 -05:00

59 lines
2.7 KiB
Diff

From dccb48aa541237c662412c1137a14a650a5ad852 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Nov 2016 21:52:22 -0400
Subject: [PATCH] Prevent Auto Save if Save Queue is full
If the save queue already has 50 (configurable) of chunks pending,
then avoid processing auto save (which would add more)
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index e8417cb2e..de59f4ce0 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -332,6 +332,11 @@ public class PaperWorldConfig {
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
}
+ public int queueSizeAutoSaveThreshold = 50;
+ private void queueSizeAutoSaveThreshold() {
+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
+ }
+
public boolean removeCorruptTEs = false;
private void removeCorruptTEs() {
removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 27bed54d2..917f57ced 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -236,6 +236,13 @@ public class ChunkProviderServer implements IChunkProvider {
synchronized (this.chunkLoader) {
ObjectIterator objectiterator = this.chunks.values().iterator();
+ // Paper start
+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
+ final int queueSize = chunkLoader.getQueueSize();
+ if (!flag && queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
+ return false;
+ }
+ // Paper end
while (objectiterator.hasNext()) {
Chunk chunk = (Chunk) objectiterator.next();
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 8fe4c6fec..a2c3c066b 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -152,6 +152,8 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
+ public int getQueueSize() { return queue.size(); } // Paper
+
// CraftBukkit start - Add async variant, provide compatibility
@Nullable
public Chunk a(GeneratorAccess generatoraccess, int i, int j, Consumer<Chunk> consumer) throws IOException {
--
2.20.0