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https://github.com/PaperMC/Paper.git
synced 2024-09-09 13:28:36 +02:00
Replaces the "use-chunk-inhabited-timer" config option with the options "use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time". When using "use-fixed-chunk-inhabited-time=false" everything will be the same like it was with "use-chunk-inhabited-timer=true". When using "use-fixed-chunk-inhabited-time=true" and "fixed-chunk-inhabited-time=0" everything will be the same like it was with "use-chunk-inhabited-timer=false". Instead of just using 0 when all chunks should be treated equally this allows to fine-tune vanilla gameplay.
282 lines
12 KiB
Diff
282 lines
12 KiB
Diff
From cb83a888c2da2df1db872f2a7f8b9a60049f8c82 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Wed, 15 Aug 2018 01:26:09 -0700
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Subject: [PATCH] Allow disabling armour stand ticking
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4059c7a72..10efe6b3d 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -498,4 +498,10 @@ public class PaperWorldConfig {
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break;
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}
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}
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+
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+ public boolean armorStandTick = true;
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+ private void armorStandTick() {
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+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
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+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 1dcc482c0..c5bddb1da 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -45,6 +45,11 @@ public class EntityArmorStand extends EntityLiving {
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public Vector3f leftLegPose;
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public Vector3f rightLegPose;
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public boolean canMove = true; // Paper
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+ // Paper start - Allow ArmorStands not to tick
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+ public boolean canTick = true;
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+ private boolean noTickPoseDirty = false;
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+ private boolean noTickEquipmentDirty = false;
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+ // Paper end
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public EntityArmorStand(World world) {
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super(EntityTypes.ARMOR_STAND, world);
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@@ -57,6 +62,7 @@ public class EntityArmorStand extends EntityLiving {
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this.leftLegPose = EntityArmorStand.bB;
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this.rightLegPose = EntityArmorStand.bC;
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this.noclip = this.isNoGravity();
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+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
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this.setSize(0.5F, 1.975F);
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this.Q = 0.0F;
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}
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@@ -128,6 +134,7 @@ public class EntityArmorStand extends EntityLiving {
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this.bF.set(enumitemslot.b(), itemstack);
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}
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+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
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}
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public boolean c(int i, ItemStack itemstack) {
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@@ -199,6 +206,7 @@ public class EntityArmorStand extends EntityLiving {
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}
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nbttagcompound.set("Pose", this.z());
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+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
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}
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public void a(NBTTagCompound nbttagcompound) {
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@@ -230,6 +238,11 @@ public class EntityArmorStand extends EntityLiving {
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this.setMarker(nbttagcompound.getBoolean("Marker"));
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this.bI = !this.isMarker();
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this.noclip = this.isNoGravity();
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+ // Paper start - persist no tick
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+ if (nbttagcompound.hasKey("Paper.CanTick")) {
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+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
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+ }
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+ // Paper end
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
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this.g(nbttagcompound1);
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@@ -553,7 +566,30 @@ public class EntityArmorStand extends EntityLiving {
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}
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public void tick() {
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+ // Paper start
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+ if (!this.canTick) {
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+ if (this.noTickPoseDirty) {
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+ this.noTickPoseDirty = false;
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+ this.updatePose();
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+ }
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+
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+ if (this.noTickEquipmentDirty) {
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+ this.noTickEquipmentDirty = false;
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+ this.updateEntityEquipment();
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+ }
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+
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+ return;
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+ }
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+ // Paper end
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+
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super.tick();
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+
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+ // Paper start - Split into separate method
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+ updatePose();
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+ }
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+
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+ public void updatePose() {
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+ // Paper end
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Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.b);
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if (!this.headPose.equals(vector3f)) {
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@@ -682,31 +718,37 @@ public class EntityArmorStand extends EntityLiving {
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public void setHeadPose(Vector3f vector3f) {
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this.headPose = vector3f;
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this.datawatcher.set(EntityArmorStand.b, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setBodyPose(Vector3f vector3f) {
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this.bodyPose = vector3f;
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this.datawatcher.set(EntityArmorStand.c, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftArmPose(Vector3f vector3f) {
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this.leftArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.d, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightArmPose(Vector3f vector3f) {
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this.rightArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.e, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftLegPose(Vector3f vector3f) {
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this.leftLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.f, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightLegPose(Vector3f vector3f) {
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this.rightLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.g, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public Vector3f r() {
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 3e9af4481..1dcb9a7e9 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2082,52 +2082,7 @@ public abstract class EntityLiving extends Entity {
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}
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}
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- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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- int j = aenumitemslot.length;
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-
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- for (int k = 0; k < j; ++k) {
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- EnumItemSlot enumitemslot = aenumitemslot[k];
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- ItemStack itemstack;
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- itemstack = (ItemStack) this.bB.get(enumitemslot.b());
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- break;
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- case ARMOR:
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- itemstack = (ItemStack) this.bC.get(enumitemslot.b());
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- break;
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- default:
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- continue;
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- }
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-
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- ItemStack itemstack1 = this.getEquipment(enumitemslot);
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-
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- if (!ItemStack.matches(itemstack1, itemstack)) {
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- // Paper start - PlayerArmorChangeEvent
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- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR && !itemstack.getItem().equals(itemstack1.getItem())) {
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- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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- }
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- // Paper end
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- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
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- if (!itemstack.isEmpty()) {
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- this.getAttributeMap().a(itemstack.a(enumitemslot));
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- }
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-
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- if (!itemstack1.isEmpty()) {
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- this.getAttributeMap().b(itemstack1.a(enumitemslot));
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- }
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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- break;
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- case ARMOR:
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- this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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- }
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- }
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- }
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+ updateEntityEquipment(); // Paper - split into own method
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if (this.ticksLived % 20 == 0) {
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this.getCombatTracker().g();
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@@ -2220,6 +2175,57 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Paper start - split into own method from above
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+ public void updateEntityEquipment() {
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+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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+ int j = aenumitemslot.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ EnumItemSlot enumitemslot = aenumitemslot[k];
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+ ItemStack itemstack;
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ itemstack = (ItemStack) this.bB.get(enumitemslot.b());
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+ break;
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+ case ARMOR:
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+ itemstack = (ItemStack) this.bC.get(enumitemslot.b());
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+ break;
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+ default:
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+ continue;
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+ }
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+
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+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
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+
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+ if (!ItemStack.matches(itemstack1, itemstack)) {
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+ // Paper start - PlayerArmorChangeEvent
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+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR && !itemstack.getItem().equals(itemstack1.getItem())) {
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+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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+ }
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+ // Paper end
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+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
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+ if (!itemstack.isEmpty()) {
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+ this.getAttributeMap().a(itemstack.a(enumitemslot));
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+ }
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+
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+ if (!itemstack1.isEmpty()) {
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+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
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+ }
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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+ break;
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+ case ARMOR:
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+ this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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+ }
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+ }
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+ }
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+ }
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+ // Paper end
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+
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protected float e(float f, float f1) {
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float f2 = MathHelper.g(f - this.aQ);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 9f5c3b92e..07ce93f17 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -297,5 +297,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
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return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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}
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+
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+ @Override
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+ public boolean canTick() {
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+ return this.getHandle().canTick;
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+ }
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+
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+ @Override
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+ public void setCanTick(final boolean tick) {
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+ this.getHandle().canTick = tick;
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+ }
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// Paper end
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}
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--
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2.20.0
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