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https://github.com/PaperMC/Paper.git
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44 lines
2.6 KiB
Diff
44 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 22 Aug 2020 23:36:21 +0200
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Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index df623f10def1ecf071971119f449a773063b3ce1..f079192644e3b366dc58c4a77c10cbbe65c25eca 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1668,7 +1668,9 @@ public class ServerLevel extends Level implements WorldGenLevel {
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float f1 = this.levelData.getSpawnAngle();
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if (!blockposition1.equals(pos) || f1 != angle) {
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+ org.bukkit.Location prevSpawnLoc = this.getWorld().getSpawnLocation(); // Paper - Call SpawnChangeEvent
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this.levelData.setSpawn(pos, angle);
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+ new org.bukkit.event.world.SpawnChangeEvent(this.getWorld(), prevSpawnLoc).callEvent(); // Paper - Call SpawnChangeEvent
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this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 630b3e9a9a89016846dba1b18ff68c11f1815685..2436d66fb3be1611885bf05b793975dc2aa1a2e8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -269,12 +269,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public boolean setSpawnLocation(int x, int y, int z, float angle) {
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try {
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- Location previousLocation = this.getSpawnLocation();
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- this.world.levelData.setSpawn(new BlockPos(x, y, z), angle);
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+ // Location previousLocation = this.getSpawnLocation(); // Paper - Call SpawnChangeEvent; moved to nms.ServerLevel
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+ this.world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use ServerLevel#setDefaultSpawnPos
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+ // Paper start - Call SpawnChangeEvent; move to nms.ServerLevel
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// Notify anyone who's listening.
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- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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- this.server.getPluginManager().callEvent(event);
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+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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+ // server.getPluginManager().callEvent(event);
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+ // Paper end - Call SpawnChangeEvent
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return true;
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} catch (Exception e) {
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