Paper/patches/server/0881-Don-t-tab-complete-namespaced-commands-if-send-names.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

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2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: EpicPlayerA10 <adasko.lesiak@gmail.com>
Date: Sun, 18 Jun 2023 12:38:24 +0200
Subject: [PATCH] Don't tab-complete namespaced commands if send-namespaced is
false
Tab-complete packet is supposed to tab-complete args for commands, but
it also can suggest commands like in version 1.12.2 or lower.
This patch prevents server from sending namespaced commands when player
requests tab-complete only commands.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 38e19bd86bdef97dbea5ae2a4e7692ba10d39c47..5c9d3ce9c84fd86209023306ad15a9bcb1725b0d 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -817,6 +817,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
ParseResults<CommandSourceStack> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
+ // Paper start - Don't tab-complete namespaced commands if send-namespaced is false
+ if (!org.spigotmc.SpigotConfig.sendNamespaced && suggestions.getRange().getStart() <= 1) {
+ suggestions.getList().removeIf(suggestion -> suggestion.getText().contains(":"));
+ }
+ // Paper end - Don't tab-complete namespaced commands if send-namespaced is false
// Paper start - Brigadier API
com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent suggestEvent = new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent(this.getCraftPlayer(), suggestions, packet.getCommand());
suggestEvent.setCancelled(suggestions.isEmpty());