Paper/patches/api/0284-additions-to-PlayerGameModeChangeEvent.patch
Nassim Jahnke efd47e3a68
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9188)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices
ecfa559a PR-849: Add InventoryView#setTitle
653d7edb SPIGOT-519: Add TNTPrimeEvent
22fccc09 PR-846: Add method to get chunk load level
a070a52c PR-844: Add methods to convert Vector to and from JOML vectors
cc7111fe PR-276: Add accessors to Wither's invulnerability ticks
777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown
ccb2d01b SPIGOT-6308: Deprecate the location name property of map items
cd04a31b PR-780: Add PlayerSpawnChangeEvent
7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock
5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments
2e13cff7 PR-589: Expand the FishHook API
2c7d3da5 PR-279: Minor edits to various Javadocs

CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices
a7cfc778f PR-1176: Add InventoryView#setTitle
563d42226 SPIGOT-519: Add TNTPrimeEvent
ccbc6abca Add test for Chunk.LoadLevel mirroring
2926e0513 PR-1171: Add method to get chunk load level
63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks
bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown
f92a41c39 PR-1181: Consolidate Location conversion code
10f866759 SPIGOT-6308: Deprecate the location name property of map items
82f7b658a PR-1095: Add PlayerSpawnChangeEvent
b421af7e4 PR-808: Expand the FishHook API
598ad7b3f Increase outdated build delay

Spigot Changes:
d1bd3bd2 Rebuild patches
e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities

* Work around javac bug

* Call PlayerSpawnChangeEvent

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices

CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices

Spigot Changes:
7da74dae Rebuild patches
2023-05-12 13:10:08 +02:00

122 lines
4.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 15 May 2021 10:04:50 -0700
Subject: [PATCH] additions to PlayerGameModeChangeEvent
diff --git a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java b/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
index 4b96e0573c7ce32ad8c41124ee9ecab8359318a5..aee4a8b52c0d4abb655a4778575f0122acf19049 100644
--- a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
@@ -8,15 +8,32 @@ import org.jetbrains.annotations.NotNull;
/**
* Called when the GameMode of the player is changed.
+ * <p>
+ * <b>NOTE:</b> When {@link #getCause()} is {@link Cause#DEFAULT_GAMEMODE},
+ * the Player from {@link #getPlayer()} might not be fully online at
+ * the time this event is fired. Plugins should use {@link Player#isOnline()}
+ * to check before changing player state.
*/
public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private final GameMode newGameMode;
+ // Paper start
+ private final Cause cause;
+ private net.kyori.adventure.text.Component cancelMessage;
+ @Deprecated // Paper end
public PlayerGameModeChangeEvent(@NotNull final Player player, @NotNull final GameMode newGameMode) {
+ // Paper start
+ this(player, newGameMode, Cause.UNKNOWN, null);
+ }
+
+ public PlayerGameModeChangeEvent(@NotNull final Player player, @NotNull final GameMode newGameMode, @NotNull Cause cause, @org.jetbrains.annotations.Nullable net.kyori.adventure.text.Component cancelMessage) {
+ // Paper end
super(player);
this.newGameMode = newGameMode;
+ this.cause = cause; // Paper
+ this.cancelMessage = cancelMessage; // Paper
}
@Override
@@ -49,4 +66,77 @@ public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellabl
public static HandlerList getHandlerList() {
return handlers;
}
+ // Paper start
+ /**
+ * Gets the cause of this gamemode change.
+ *
+ * @return the cause
+ */
+ @NotNull
+ public Cause getCause() {
+ return cause;
+ }
+
+ /**
+ * <b>Only valid if the cause of the gamemode change was directly due to a command.</b>.
+ * Gets the message shown to the command user if the event is cancelled
+ * as a notification that a player's gamemode was not changed.
+ * <p>
+ * This returns {@code null} if the gamemode change was due to a plugin, or a
+ * player joining the game with a gamemode not equal to the server default gamemode
+ * and {@code force-gamemode} is set to true.
+ *
+ * @return the error message shown to the command user, null if not directly caused by a command
+ */
+ @org.jetbrains.annotations.Nullable
+ public net.kyori.adventure.text.Component cancelMessage() {
+ return cancelMessage;
+ }
+
+ /**
+ * Sets the message shown to the command user if the event was cancelled.
+ * <b>The message is only shown to cancelled events that are directly called by a command
+ * not by a plugin or a player joining with the wrong gamemode.</b>
+ *
+ * @param message the error message shown to the command user, null to show no message.
+ */
+ public void cancelMessage(@org.jetbrains.annotations.Nullable net.kyori.adventure.text.Component message) {
+ this.cancelMessage = message;
+ }
+
+ public enum Cause {
+
+ /**
+ * A plugin changed the player's gamemode with
+ * {@link Player#setGameMode(GameMode)}.
+ */
+ PLUGIN,
+
+ /**
+ * The {@code /gamemode} command was used.
+ */
+ COMMAND,
+
+ /**
+ * A player had their gamemode changed as a result of
+ * the {@code /defaultgamemode} command, or they joined
+ * with a gamemode that was not the default gamemode and
+ * {@code force-gamemode} in {@code server.properties} is set to true.
+ */
+ DEFAULT_GAMEMODE,
+
+ /**
+ * When the player dies in a hardcore world and has their gamemode
+ * changed to {@link GameMode#SPECTATOR}.
+ */
+ HARDCORE_DEATH,
+
+ /**
+ * This cause is only used if a plugin fired their own
+ * {@link PlayerGameModeChangeEvent} and did not include a
+ * cause. Can usually be ignored.
+ */
+ UNKNOWN,
+ }
+ // Paper end
}