Paper/Spigot-Server-Patches/0385-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
Aikar 70ad51a80c
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

My recent work on serialization is now in CraftBukkit so was able to drop the patch and Paper
is now consistent with upstream.

Bukkit Changes:
e2699636 Move API notes to more obvious location

CraftBukkit Changes:
1b2830a3 SPIGOT-4441: Fix serializing Components to and from Legacy
2020-06-02 01:29:18 -04:00

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2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 01:01:32 -0400
Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
limit
This resolves the super common complaint about mobs not spawning.
This was ultimately a flaw in the vanilla count algorithim that allows
spawners and other misc mobs to count against the mob limit, which are
not bounded, and can prevent the entire world from spawning new.
I believe Bukkits changes around persistence may of actually made it
worse than vanilla.
This should fully solve all of the issues around it so that only natural
influences natural spawns.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index ca2ac17747d4f2acf1df056759c5c182be050125..a3fc76b512244ed6ca6b4d8f4babcb81f3cce226 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -505,6 +505,16 @@ public class PaperWorldConfig {
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
}
+ public boolean countAllMobsForSpawning = false;
+ private void countAllMobsForSpawning() {
+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
+ if (countAllMobsForSpawning) {
+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
+ } else {
+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
+ }
+ }
+
public boolean antiXray;
public boolean asynchronous;
public EngineMode engineMode;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index a0484d8062ecfb817cfd5b996915dc8f9a4eb2bd..36a951cfcd617baf1a840f394e639567bd044308 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -960,6 +960,13 @@ public class WorldServer extends World {
EnumCreatureType enumcreaturetype = entity.getEntityType().e();
if (enumcreaturetype != EnumCreatureType.MISC && this.getChunkProvider().b(entity)) {
+ // Paper start - Only count natural spawns
+ if (!this.paperConfig.countAllMobsForSpawning &&
+ !(entity.spawnReason == CreatureSpawnEvent.SpawnReason.NATURAL ||
+ entity.spawnReason == CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
+ continue;
+ }
+ // Paper end
object2intmap.mergeInt(enumcreaturetype, 1, Integer::sum);
}
}