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3a70bed5f4
I have tested that the Replenishing Feature still works as expected.
Lootable API's that now have Bukkit equivalents are now deprecated.
Bukkit Changes:
f0f33981 SPIGOT-1936: LootTable API
CraftBukkit Changes:
c0df4b82
SPIGOT-1936: LootTable API
62 lines
2.1 KiB
Diff
62 lines
2.1 KiB
Diff
From 7a5cdf865d3a693927a9f2c01082038f67eea707 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 22 Mar 2018 01:39:28 -0400
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Subject: [PATCH] getPlayerUniqueId API
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Gets the unique ID of the player currently known as the specified player name
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In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index 39e52986c..491c73832 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -427,6 +427,20 @@ public final class Bukkit {
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return server.getPlayer(id);
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}
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+ // Paper start
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+ /**
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+ * Gets the unique ID of the player currently known as the specified player name
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+ * In Offline Mode, will return an Offline UUID
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+ *
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+ * @param playerName the player name to look up the unique ID for
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+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
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+ */
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+ @Nullable
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+ public static UUID getPlayerUniqueId(String playerName) {
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+ return server.getPlayerUniqueId(playerName);
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+ }
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+ // Paper end
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+
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/**
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* Gets the plugin manager for interfacing with plugins.
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*
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 64c78caf3..f75fe8b15 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -357,6 +357,18 @@ public interface Server extends PluginMessageRecipient {
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*/
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public Player getPlayer(UUID id);
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+ // Paper start
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+ /**
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+ * Gets the unique ID of the player currently known as the specified player name
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+ * In Offline Mode, will return an Offline UUID
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+ *
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+ * @param playerName the player name to look up the unique ID for
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+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
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+ */
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+ @Nullable
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+ public UUID getPlayerUniqueId(String playerName);
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+ // Paper end
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+
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/**
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* Gets the plugin manager for interfacing with plugins.
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*
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--
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2.18.0
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