Paper/Spigot-Server-Patches/0118-Chunk-registration-fixes.patch
Shane Freeder 0f2ea04c1c
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
af58d316 Fix javadoc warning in Firework.setShotAtAngle

CraftBukkit Changes:
e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945
1e7a197f Fix incorrect inequality in 683bae0670
db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check

Spigot Changes:
56f84710 Rebuild patches
2019-10-18 17:31:01 +01:00

26 lines
1.1 KiB
Diff

From 85b0ff96e3129966a8c942376e83a27e0671342d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 22:54:28 -0400
Subject: [PATCH] Chunk registration fixes
World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
Keep them consistent
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 3adb43b35..5d529fccf 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -661,7 +661,7 @@ public class WorldServer extends World {
public void chunkCheck(Entity entity) {
this.getMethodProfiler().enter("chunkCheck");
int i = MathHelper.floor(entity.locX / 16.0D);
- int j = MathHelper.floor(entity.locY / 16.0D);
+ int j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
int k = MathHelper.floor(entity.locZ / 16.0D);
if (!entity.inChunk || entity.chunkX != i || entity.chunkY != j || entity.chunkZ != k) {
--
2.23.0