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The size of chunks in the region format is overdetermined. In particular their size on disk is indicated by both a sector count in the header, and actual size in the body. If their size would overflow the header field (>= 255 sectors), it can just be read directly from the body instead. This code/concept was adapted from MinecraftForge. By: md_5 <git@md-5.net> |
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damagesource | ||
effect | ||
entity | ||
food | ||
inventory | ||
item | ||
level | ||
CompoundContainer.java.patch | ||
Container.java.patch | ||
SimpleContainer.java.patch |