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https://github.com/PaperMC/Paper.git
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109 lines
7.3 KiB
Diff
109 lines
7.3 KiB
Diff
From 37e33369c3579bbdf56a449fbeb38e83e1433564 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 15 Jun 2013 19:51:17 -0400
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Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
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Adds ability to get what arrow was shot, and control if it should be consumed.
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diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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index fb9656afd..3c95c0428 100644
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--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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@@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
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index 83aa70c29..26899916d 100644
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--- a/src/main/java/net/minecraft/server/ItemBow.java
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+++ b/src/main/java/net/minecraft/server/ItemBow.java
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@@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon {
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if ((double) f >= 0.1D) {
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boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
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+ boolean consumeArrow = true; // Paper
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if (!world.isClientSide) {
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ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
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EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
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@@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon {
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entityarrow.setOnFire(100);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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@@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon {
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itemstack.damage(1, entityhuman, (entityhuman1) -> {
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entityhuman1.broadcastItemBreak(entityhuman.getRaisedHand());
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});
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- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
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+ consumeArrow = event.getConsumeArrow(); // Paper
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+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
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entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
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}
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@@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon {
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}
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world.playSound((EntityHuman) null, entityhuman.locX(), entityhuman.locY(), entityhuman.locZ(), SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
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- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
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+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
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itemstack1.subtract(1);
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if (itemstack1.isEmpty()) {
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entityhuman.inventory.f(itemstack1);
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diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
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index 7be41c869..60a47bccc 100644
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--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
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+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
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@@ -221,7 +221,7 @@ public class ItemCrossbow extends ItemProjectileWeapon {
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((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index f9b0f39f7..caf277439 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -51,6 +51,7 @@ import net.minecraft.server.GeneratorAccess;
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import net.minecraft.server.IBlockData;
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import net.minecraft.server.IChatBaseComponent;
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import net.minecraft.server.IInventory;
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+import net.minecraft.server.IProjectile;
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import net.minecraft.server.ItemActionContext;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.Items;
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@@ -470,16 +471,16 @@ public class CraftEventFactory {
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/**
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* EntityShootBowEvent
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*/
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- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
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+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
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LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
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+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
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if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
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itemInHand = null;
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}
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- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
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+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
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Bukkit.getPluginManager().callEvent(event);
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return event;
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--
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2.25.0.windows.1
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