Paper/CraftBukkit-Patches
md_5 92e0c1e9af Faster UUID for entities
It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have.
2013-03-17 19:02:58 +11:00
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0001-POM-Changes.patch Deploy server again. wot eva 2013-03-17 12:27:37 +11:00
0002-Spigot-changes.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0003-Address-BUKKIT-3286-by-firing-the-inventory-close-ev.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0004-Update-item-merge-logic.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0005-Include-NibbleArray-from-mc-dev-for-diff-visibility.patch Update patch fluff. 2013-01-19 19:22:25 +11:00
0006-Implement-lightening-of-NibbleArrays-only-allocate-b.patch Update patch fluff. 2013-01-19 19:22:25 +11:00
0007-Return-LOHS-to-full-operation.patch Update patch fluff. 2013-01-19 19:22:25 +11:00
0008-Per-world-view-distance.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0009-Fix-various-crop-growth-modifier-formula-issues.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0010-Add-OldChunkLoader-from-mc-dev-for-diff-visibility.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0011-Fix-mcRegion-to-Anvil-conversion.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0012-Update-versioning-check-to-correctly-resolve-api-ver.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0013-Optimize-packet-used-to-unload-chunks-for-the-client.patch Prepare for restart / crash detection rewrite. 2013-02-24 11:25:01 +11:00
0014-Skip-entity.move-if-we-are-not-moving-anywhere.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0015-Alternate-sync-free-but-safe-chunk-reference-cache.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0016-Tick-loop-optimization-sleep-for-as-long-as-possible.patch Finish up the patches for 1.5. Now to test. 2013-03-16 09:09:32 +11:00
0017-Improved-Timings-System.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0018-Better-more-flexible-itemstack-merging.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0019-Add-oreobfuscator-for-Spigot.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0020-Reduce-number-of-LivingEntity-collision-checks.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0021-Only-count-entities-in-chunks-being-processed-for-th.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0022-Only-send-maps-in-item-frames-upon-tracking.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0023-Detect-remove-and-warn-about-null-tile-entities.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0024-Entity-Activation-Range.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0025-Optimize-getTileEntities-performance.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0026-Improved-tile-entity-lookup-for-chunk-sending.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0027-Metrics.-Rewrite-the-Metrics-system-to-be-closer-to-.patch When I add code to prevent server crashes, I expect it to stay there. 2013-03-02 09:09:10 +11:00
0028-Watchdog-Thread.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0029-Netty.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0030-Enable-Improved-ping-sending.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0031-View-distance.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0032-Return-bed-location-itself-instead-of-next-to-bed-Fi.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0033-Remove-dependency-on-CraftPlayer.getBedSpawnLocation.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0034-Identify-outside-slot-independent-of-inventory-type-.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0035-BUKKIT-3661-fixed-missing-HangingBreakEvent-when-Ent.patch CB has now merged the commits we pulled, so they can be removed. 2013-03-03 09:38:38 +11:00
0036-Adds-BUKKIT-3667-Faux-sleepers-wake-up-normally.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0037-BUKKIT-3668-Fix-wrong-block-in-BlockDispenseEvent-wh.patch Phase 1 of MC 1.5 update. No this is not meant to compile, don't get your hopes up :p 2013-03-16 08:35:56 +11:00
0038-PlayerItemDamageEvent.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0039-Thread-safety.-Adds-thread-safety-for-chunk-load-unl.patch Update Netty to 4.0.0-Beta3 + reapply patches for new index info. 2013-03-17 09:14:16 +11:00
0040-Faster-UUID-for-entities.patch Faster UUID for entities 2013-03-17 19:02:58 +11:00