mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-09 20:30:28 +01:00
9889c651ce
I managed to move it, yet forgot to actually fix it up...
385 lines
23 KiB
Diff
385 lines
23 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Tue, 5 May 2020 20:40:53 -0700
|
|
Subject: [PATCH] Optimize isOutsideRange to use distance maps
|
|
|
|
Use a distance map to find the players in range quickly
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMapDistance.java b/src/main/java/net/minecraft/server/level/ChunkMapDistance.java
|
|
index 60fcea78bf617559114b1ca1c0bf2d4cd9075a8c..335666db1854e8aa4b2ba71d5bdc2658305cb70a 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMapDistance.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMapDistance.java
|
|
@@ -37,7 +37,7 @@ public abstract class ChunkMapDistance {
|
|
private final Long2ObjectMap<ObjectSet<EntityPlayer>> c = new Long2ObjectOpenHashMap();
|
|
public final Long2ObjectOpenHashMap<ArraySetSorted<Ticket<?>>> tickets = new Long2ObjectOpenHashMap();
|
|
private final ChunkMapDistance.a ticketLevelTracker = new ChunkMapDistance.a();
|
|
- private final ChunkMapDistance.b f = new ChunkMapDistance.b(8);
|
|
+ public static final int MOB_SPAWN_RANGE = 8; // private final ChunkMapDistance.b f = new ChunkMapDistance.b(8); // Paper - no longer used
|
|
private final ChunkMapDistance.c g = new ChunkMapDistance.c(33);
|
|
// Paper start use a queue, but still keep unique requirement
|
|
public final java.util.Queue<PlayerChunk> pendingChunkUpdates = new java.util.ArrayDeque<PlayerChunk>() {
|
|
@@ -56,6 +56,8 @@ public abstract class ChunkMapDistance {
|
|
private final Executor m;
|
|
private long currentTick;
|
|
|
|
+ PlayerChunkMap chunkMap; // Paper
|
|
+
|
|
protected ChunkMapDistance(Executor executor, Executor executor1) {
|
|
executor1.getClass();
|
|
Mailbox<Runnable> mailbox = Mailbox.a("player ticket throttler", executor1::execute);
|
|
@@ -100,7 +102,7 @@ public abstract class ChunkMapDistance {
|
|
protected abstract PlayerChunk a(long i, int j, @Nullable PlayerChunk playerchunk, int k);
|
|
|
|
public boolean a(PlayerChunkMap playerchunkmap) {
|
|
- this.f.a();
|
|
+ //this.f.a(); // Paper - no longer used
|
|
this.g.a();
|
|
int i = Integer.MAX_VALUE - this.ticketLevelTracker.a(Integer.MAX_VALUE);
|
|
boolean flag = i != 0;
|
|
@@ -236,7 +238,7 @@ public abstract class ChunkMapDistance {
|
|
((ObjectSet) this.c.computeIfAbsent(i, (j) -> {
|
|
return new ObjectOpenHashSet();
|
|
})).add(entityplayer);
|
|
- this.f.update(i, 0, true);
|
|
+ //this.f.update(i, 0, true); // Paper - no longer used
|
|
this.g.update(i, 0, true);
|
|
}
|
|
|
|
@@ -248,7 +250,7 @@ public abstract class ChunkMapDistance {
|
|
if (objectset != null) objectset.remove(entityplayer); // Paper - some state corruption happens here, don't crash, clean up gracefully.
|
|
if (objectset == null || objectset.isEmpty()) { // Paper
|
|
this.c.remove(i);
|
|
- this.f.update(i, Integer.MAX_VALUE, false);
|
|
+ //this.f.update(i, Integer.MAX_VALUE, false); // Paper - no longer used
|
|
this.g.update(i, Integer.MAX_VALUE, false);
|
|
}
|
|
|
|
@@ -272,13 +274,17 @@ public abstract class ChunkMapDistance {
|
|
}
|
|
|
|
public int b() {
|
|
- this.f.a();
|
|
- return this.f.a.size();
|
|
+ // Paper start - use distance map to implement
|
|
+ // note: this is the spawn chunk count
|
|
+ return this.chunkMap.playerChunkTickRangeMap.size();
|
|
+ // Paper end - use distance map to implement
|
|
}
|
|
|
|
public boolean d(long i) {
|
|
- this.f.a();
|
|
- return this.f.a.containsKey(i);
|
|
+ // Paper start - use distance map to implement
|
|
+ // note: this is the is spawn chunk method
|
|
+ return this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(i) != null;
|
|
+ // Paper end - use distance map to implement
|
|
}
|
|
|
|
public String c() {
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
index ecf4cd6dfea777ab9daea0b40724d247df7ddb53..42bb00364375e5cf324b43557385345868b37ffe 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
|
|
@@ -753,6 +753,37 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && !world.getPlayers().isEmpty(); // CraftBukkit
|
|
|
|
if (!flag) {
|
|
+ // Paper start - optimize isOutisdeRange
|
|
+ PlayerChunkMap playerChunkMap = this.playerChunkMap;
|
|
+ for (EntityPlayer player : this.world.players) {
|
|
+ if (!player.affectsSpawning || player.isSpectator()) {
|
|
+ playerChunkMap.playerMobSpawnMap.remove(player);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ int viewDistance = this.playerChunkMap.getEffectiveViewDistance();
|
|
+
|
|
+ // copied and modified from isOutisdeRange
|
|
+ int chunkRange = world.spigotConfig.mobSpawnRange;
|
|
+ chunkRange = (chunkRange > viewDistance) ? (byte)viewDistance : chunkRange;
|
|
+ chunkRange = (chunkRange > ChunkMapDistance.MOB_SPAWN_RANGE) ? ChunkMapDistance.MOB_SPAWN_RANGE : chunkRange;
|
|
+
|
|
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
|
|
+ event.callEvent();
|
|
+ if (event.isCancelled() || event.getSpawnRadius() < 0 || playerChunkMap.playerChunkTickRangeMap.getLastViewDistance(player) == -1) {
|
|
+ playerChunkMap.playerMobSpawnMap.remove(player);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ int range = Math.min(event.getSpawnRadius(), 32); // limit to max view distance
|
|
+ int chunkX = net.minecraft.server.MCUtil.getChunkCoordinate(player.locX());
|
|
+ int chunkZ = net.minecraft.server.MCUtil.getChunkCoordinate(player.locZ());
|
|
+
|
|
+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
|
|
+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in isOutsideRange
|
|
+ player.playerNaturallySpawnedEvent = event;
|
|
+ }
|
|
+ // Paper end - optimize isOutisdeRange
|
|
this.world.getMethodProfiler().enter("pollingChunks");
|
|
int k = this.world.getGameRules().getInt(GameRules.RANDOM_TICK_SPEED);
|
|
boolean flag2 = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L; // CraftBukkit
|
|
@@ -782,15 +813,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
this.world.getMethodProfiler().exit();
|
|
//List<PlayerChunk> list = Lists.newArrayList(this.playerChunkMap.f()); // Paper
|
|
//Collections.shuffle(list); // Paper
|
|
- //Paper start - call player naturally spawn event
|
|
- int chunkRange = world.spigotConfig.mobSpawnRange;
|
|
- chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
|
|
- chunkRange = Math.min(chunkRange, 8);
|
|
- for (EntityPlayer entityPlayer : this.world.getPlayers()) {
|
|
- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
|
|
- entityPlayer.playerNaturallySpawnedEvent.callEvent();
|
|
- };
|
|
- // Paper end
|
|
+ // Paper - moved up
|
|
final int[] chunksTicked = {0}; this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
|
|
Optional<Chunk> optional = ((Either) playerchunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
|
|
|
|
@@ -806,9 +829,9 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
Chunk chunk = (Chunk) optional1.get();
|
|
ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
|
|
|
|
- if (!this.playerChunkMap.isOutsideOfRange(chunkcoordintpair)) {
|
|
+ if (!this.playerChunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, false)) { // Paper - optimise isOutsideOfRange
|
|
chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
|
|
- if (flag1 && (this.allowMonsters || this.allowAnimals) && this.world.getWorldBorder().isInBounds(chunk.getPos()) && !this.playerChunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
|
|
+ if (flag1 && (this.allowMonsters || this.allowAnimals) && this.world.getWorldBorder().isInBounds(chunk.getPos()) && !this.playerChunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, true)) { // Spigot // Paper - optimise isOutsideOfRange
|
|
SpawnerCreature.a(this.world, chunk, spawnercreature_d, this.allowAnimals, this.allowMonsters, flag2);
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
|
|
index 36b4792687a5c6316bf95995e761bf4aa49779f6..d50b53ae3b8f463eb1caa93b1c21f5c6a5a6484c 100644
|
|
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
|
|
@@ -249,6 +249,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
|
|
|
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> cachedSingleHashSet; // Paper
|
|
|
|
+ double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
|
|
+
|
|
public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
|
|
super(worldserver, worldserver.getSpawn(), worldserver.v(), gameprofile);
|
|
this.spawnDimension = World.OVERWORLD;
|
|
diff --git a/src/main/java/net/minecraft/server/level/PlayerChunk.java b/src/main/java/net/minecraft/server/level/PlayerChunk.java
|
|
index 445dba8ed210407664904b707c36c78a76f25510..25484cac9c62e49de39fbbf506fcb3edc4ba6e65 100644
|
|
--- a/src/main/java/net/minecraft/server/level/PlayerChunk.java
|
|
+++ b/src/main/java/net/minecraft/server/level/PlayerChunk.java
|
|
@@ -70,6 +70,18 @@ public class PlayerChunk {
|
|
long lastAutoSaveTime; // Paper - incremental autosave
|
|
long inactiveTimeStart; // Paper - incremental autosave
|
|
|
|
+ // Paper start - optimise isOutsideOfRange
|
|
+ // cached here to avoid a map lookup
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> playersInMobSpawnRange;
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> playersInChunkTickRange;
|
|
+
|
|
+ void updateRanges() {
|
|
+ long key = net.minecraft.server.MCUtil.getCoordinateKey(this.location);
|
|
+ this.playersInMobSpawnRange = this.chunkMap.playerMobSpawnMap.getObjectsInRange(key);
|
|
+ this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
|
|
+ }
|
|
+ // Paper end - optimise isOutsideOfRange
|
|
+
|
|
public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
|
|
this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
|
|
this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
|
|
@@ -86,6 +98,7 @@ public class PlayerChunk {
|
|
this.n = this.oldTicketLevel;
|
|
this.a(i);
|
|
this.chunkMap = (PlayerChunkMap)playerchunk_d; // Paper
|
|
+ this.updateRanges(); // Paper - optimise isOutsideOfRange
|
|
}
|
|
|
|
// Paper start
|
|
diff --git a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
|
|
index c30ec3ad68fc10d01d0b3dd1feea32f08c19ab1c..3c49ca30959204840a656c1a44de50a60ea1c7df 100644
|
|
--- a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
|
|
@@ -210,6 +210,17 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return MinecraftServer.getServer().applyTrackingRangeScale(vanilla);
|
|
}
|
|
// Paper end - use distance map to optimise tracker
|
|
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
|
|
+ // A note about the naming used here:
|
|
+ // Previously, mojang used a "spawn range" of 8 for controlling both ticking and
|
|
+ // mob spawn range. However, spigot makes the spawn range configurable by
|
|
+ // checking if the chunk is in the tick range (8) and the spawn range
|
|
+ // obviously this means a spawn range > 8 cannot be implemented
|
|
+
|
|
+ // these maps are named after spigot's uses
|
|
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
|
|
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
|
|
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
|
|
|
|
void addPlayerToDistanceMaps(EntityPlayer player) {
|
|
int chunkX = MCUtil.getChunkCoordinate(player.locX());
|
|
@@ -223,6 +234,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
trackMap.add(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
|
|
}
|
|
// Paper end - use distance map to optimise entity tracker
|
|
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
|
|
+ this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
|
|
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
|
|
}
|
|
|
|
void removePlayerFromDistanceMaps(EntityPlayer player) {
|
|
@@ -231,6 +245,10 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
this.playerEntityTrackerTrackMaps[i].remove(player);
|
|
}
|
|
// Paper end - use distance map to optimise tracker
|
|
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
|
|
+ this.playerMobSpawnMap.remove(player);
|
|
+ this.playerChunkTickRangeMap.remove(player);
|
|
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
|
|
}
|
|
|
|
void updateMaps(EntityPlayer player) {
|
|
@@ -245,6 +263,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
|
|
}
|
|
// Paper end - use distance map to optimise entity tracker
|
|
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
|
|
+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
|
|
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
|
|
}
|
|
// Paper end
|
|
|
|
@@ -276,7 +297,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
this.mailboxWorldGen = this.p.a(threadedmailbox, false);
|
|
this.mailboxMain = this.p.a(mailbox, false);
|
|
this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getDimensionManager().hasSkyLight(), threadedmailbox1, this.p.a(threadedmailbox1, false));
|
|
- this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler);
|
|
+ this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler); this.chunkDistanceManager.chunkMap = this; // Paper
|
|
this.l = supplier;
|
|
this.m = new VillagePlace(new File(this.w, "poi"), datafixer, flag, this.world); // Paper
|
|
this.setViewDistance(i);
|
|
@@ -320,6 +341,38 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
|
|
}
|
|
// Paper end - use distance map to optimise entity tracker
|
|
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
|
|
+ this.playerChunkTickRangeMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
|
|
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
|
|
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
|
|
+ if (playerChunk != null) {
|
|
+ playerChunk.playersInChunkTickRange = newState;
|
|
+ }
|
|
+ },
|
|
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
|
|
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
|
|
+ if (playerChunk != null) {
|
|
+ playerChunk.playersInChunkTickRange = newState;
|
|
+ }
|
|
+ });
|
|
+ this.playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
|
|
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
|
|
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
|
|
+ if (playerChunk != null) {
|
|
+ playerChunk.playersInMobSpawnRange = newState;
|
|
+ }
|
|
+ },
|
|
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
|
|
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
|
|
+ if (playerChunk != null) {
|
|
+ playerChunk.playersInMobSpawnRange = newState;
|
|
+ }
|
|
+ });
|
|
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
|
|
}
|
|
|
|
public void updatePlayerMobTypeMap(Entity entity) {
|
|
@@ -339,6 +392,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return entityPlayer.mobCounts[enumCreatureType.ordinal()];
|
|
}
|
|
|
|
+ private static double getDistanceSquaredFromChunk(ChunkCoordIntPair chunkPos, Entity entity) { return a(chunkPos, entity); } // Paper - OBFHELPER
|
|
private static double a(ChunkCoordIntPair chunkcoordintpair, Entity entity) {
|
|
double d0 = (double) (chunkcoordintpair.x * 16 + 8);
|
|
double d1 = (double) (chunkcoordintpair.z * 16 + 8);
|
|
@@ -517,6 +571,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
} else {
|
|
if (playerchunk != null) {
|
|
playerchunk.a(j);
|
|
+ playerchunk.updateRanges(); // Paper - optimise isOutsideOfRange
|
|
}
|
|
|
|
if (playerchunk != null) {
|
|
@@ -1487,30 +1542,53 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return isOutsideOfRange(chunkcoordintpair, false);
|
|
}
|
|
|
|
- boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
|
|
- int chunkRange = world.spigotConfig.mobSpawnRange;
|
|
- chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
|
|
- chunkRange = (chunkRange > 8) ? 8 : chunkRange;
|
|
+ // Paper start - optimise isOutsideOfRange
|
|
+ final boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
|
|
+ return this.isOutsideOfRange(this.getUpdatingChunk(chunkcoordintpair.pair()), chunkcoordintpair, reducedRange);
|
|
+ }
|
|
|
|
- final int finalChunkRange = chunkRange; // Paper for lambda below
|
|
- //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
|
|
- // Spigot end
|
|
- long i = chunkcoordintpair.pair();
|
|
+ final boolean isOutsideOfRange(PlayerChunk playerchunk, ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
|
|
+ // this function is so hot that removing the map lookup call can have an order of magnitude impact on its performance
|
|
+ // tested and confirmed via System.nanoTime()
|
|
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> playersInRange = reducedRange ? playerchunk.playersInMobSpawnRange : playerchunk.playersInChunkTickRange;
|
|
|
|
- return !this.chunkDistanceManager.d(i) ? true : this.playerMap.a(i).noneMatch((entityplayer) -> {
|
|
- // Paper start -
|
|
- com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
|
|
- double blockRange = 16384.0D;
|
|
- if (reducedRange) {
|
|
- event = entityplayer.playerNaturallySpawnedEvent;
|
|
- if (event == null || event.isCancelled()) return false;
|
|
- blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
|
|
- }
|
|
+ if (playersInRange == null) {
|
|
+ return true;
|
|
+ }
|
|
|
|
- return (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
|
|
- // Paper end
|
|
- });
|
|
+ Object[] backingSet = playersInRange.getBackingSet();
|
|
+
|
|
+ if (reducedRange) {
|
|
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
|
|
+ Object raw = backingSet[i];
|
|
+ if (!(raw instanceof EntityPlayer)) {
|
|
+ continue;
|
|
+ }
|
|
+ EntityPlayer player = (EntityPlayer) raw;
|
|
+ // don't check spectator and whatnot, already handled by mob spawn map update
|
|
+ if (player.lastEntitySpawnRadiusSquared > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
|
|
+ return false; // in range
|
|
+ }
|
|
+ }
|
|
+ } else {
|
|
+ final double range = (ChunkMapDistance.MOB_SPAWN_RANGE * 16) * (ChunkMapDistance.MOB_SPAWN_RANGE * 16);
|
|
+ // before spigot, mob spawn range was actually mob spawn range + tick range, but it was split
|
|
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
|
|
+ Object raw = backingSet[i];
|
|
+ if (!(raw instanceof EntityPlayer)) {
|
|
+ continue;
|
|
+ }
|
|
+ EntityPlayer player = (EntityPlayer) raw;
|
|
+ // don't check spectator and whatnot, already handled by mob spawn map update
|
|
+ if (range > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
|
|
+ return false; // in range
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // no players in range
|
|
+ return true;
|
|
}
|
|
+ // Paper end - optimise isOutsideOfRange
|
|
|
|
private boolean b(EntityPlayer entityplayer) {
|
|
return entityplayer.isSpectator() && !this.world.getGameRules().getBoolean(GameRules.SPECTATORS_GENERATE_CHUNKS);
|