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928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
86 lines
6.1 KiB
Diff
86 lines
6.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 7 Jul 2021 16:19:41 -0700
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Subject: [PATCH] Fixes kick event leave message not being sent
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index f5905fd32f1fbbc62e4578a735aae3c45a65a3f9..31d976d0a4fdf3bb155e08627ce4a85bd5d051db 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -259,7 +259,6 @@ public class ServerPlayer extends Player {
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public boolean supressTrackerForLogin = false; // Paper
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public boolean didPlayerJoinEvent = false; // Paper
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public Integer clientViewDistance;
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- public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// CraftBukkit end
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public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 7d594e23dc7c393f258b16ec5f04e60fc31f91c8..ebaf6ddcdccf4e2a5836782e58770e2cf1008f9d 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -522,7 +522,6 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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// Do not kick the player
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return;
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}
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- this.player.kickLeaveMessage = event.getLeaveMessage(); // CraftBukkit - SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// Send the possibly modified leave message
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final Component ichatbasecomponent = PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
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// CraftBukkit end
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@@ -531,7 +530,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), PacketSendListener.thenRun(() -> {
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this.connection.disconnect(ichatbasecomponent);
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}));
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- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
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+ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
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this.connection.setReadOnly();
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MinecraftServer minecraftserver = this.server;
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Connection networkmanager = this.connection;
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@@ -1998,6 +1997,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void onDisconnect(Component reason) {
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+ // Paper start
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+ this.onDisconnect(reason, null);
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+ }
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+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
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+ // Paper end
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// CraftBukkit start - Rarely it would send a disconnect line twice
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if (this.processedDisconnect) {
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return;
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@@ -2014,7 +2018,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.player.disconnect();
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// Paper start - Adventure
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- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
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+ quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
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if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
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this.server.getPlayerList().broadcastSystemMessage(PaperAdventure.asVanilla(quitMessage), false);
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index e316acab310fcf689f7a31f73bb3bc2b5e7eff0e..627cf258312e5dc7a129286de6dcb4c028f846ac 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -598,6 +598,11 @@ public abstract class PlayerList {
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}
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public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // Paper - return Component
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+ // Paper start
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+ return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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+ }
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+ public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
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+ // Paper end
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ServerLevel worldserver = entityplayer.getLevel();
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entityplayer.awardStat(Stats.LEAVE_GAME);
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@@ -608,7 +613,7 @@ public abstract class PlayerList {
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entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
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+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), leaveMessage, entityplayer.quitReason); // Paper - quit reason
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if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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