Paper/patches/server/0683-Fix-block-drops-position-losing-precision-millions-o.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

42 lines
3.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Thu, 12 Aug 2021 21:15:38 -0700
Subject: [PATCH] Fix block drops position losing precision millions of blocks
out
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index cb11cef117fc896ddcb40993ddb852a2e717c2ad..2db7b9f145b53df5ef79ae235a0de7ccff50db7e 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -346,9 +346,11 @@ public class Block extends BlockBehaviour implements ItemLike {
public static void popResource(Level world, BlockPos pos, ItemStack stack) {
float f = EntityType.ITEM.getHeight() / 2.0F;
- double d0 = (double) ((float) pos.getX() + 0.5F) + Mth.nextDouble(world.random, -0.25D, 0.25D);
- double d1 = (double) ((float) pos.getY() + 0.5F) + Mth.nextDouble(world.random, -0.25D, 0.25D) - (double) f;
- double d2 = (double) ((float) pos.getZ() + 0.5F) + Mth.nextDouble(world.random, -0.25D, 0.25D);
+ // Paper start - don't convert potentially massive numbers to floats
+ double d0 = pos.getX() + 0.5D + Mth.nextDouble(world.random, -0.25D, 0.25D);
+ double d1 = pos.getY() + 0.5D + Mth.nextDouble(world.random, -0.25D, 0.25D) - (double) f;
+ double d2 = pos.getZ() + 0.5D + Mth.nextDouble(world.random, -0.25D, 0.25D);
+ // Paper end
Block.popResource(world, () -> {
return new ItemEntity(world, d0, d1, d2, stack);
@@ -361,9 +363,11 @@ public class Block extends BlockBehaviour implements ItemLike {
int k = direction.getStepZ();
float f = EntityType.ITEM.getWidth() / 2.0F;
float f1 = EntityType.ITEM.getHeight() / 2.0F;
- double d0 = (double) ((float) pos.getX() + 0.5F) + (i == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) i * (0.5F + f)));
- double d1 = (double) ((float) pos.getY() + 0.5F) + (j == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) j * (0.5F + f1))) - (double) f1;
- double d2 = (double) ((float) pos.getZ() + 0.5F) + (k == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) k * (0.5F + f)));
+ // Paper start - don't convert potentially massive numbers to floats
+ double d0 = pos.getX() + 0.5D + (i == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) i * (0.5F + f)));
+ double d1 = pos.getY() + 0.5D + (j == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) j * (0.5F + f1))) - (double) f1;
+ double d2 = pos.getZ() + 0.5D + (k == 0 ? Mth.nextDouble(world.random, -0.25D, 0.25D) : (double) ((float) k * (0.5F + f)));
+ // Paper end
double d3 = i == 0 ? Mth.nextDouble(world.random, -0.1D, 0.1D) : (double) i * 0.1D;
double d4 = j == 0 ? Mth.nextDouble(world.random, 0.0D, 0.1D) : (double) j * 0.1D + 0.1D;
double d5 = k == 0 ? Mth.nextDouble(world.random, -0.1D, 0.1D) : (double) k * 0.1D;