Paper/Spigot-Server-Patches/0033-Optimize-explosions.patch
Riley Park 4e958e229f
We're going on an Adventure! (#4842)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-02-21 20:45:33 +01:00

149 lines
6.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 11:59:48 -0600
Subject: [PATCH] Optimize explosions
The process of determining an entity's exposure from explosions can be
expensive when there are hundreds or more entities in range.
This patch adds a per-tick cache that is used for storing and retrieving
an entity's exposure during an explosion.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index e6e18f309dc09ea9416ea37dcc697ddc2b571a96..4881b03d470646843bad1bc343eb6a6ab9072d8e 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -155,4 +155,10 @@ public class PaperWorldConfig {
disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
log("End credits disabled: " + disableEndCredits);
}
+
+ public boolean optimizeExplosions;
+ private void optimizeExplosions() {
+ optimizeExplosions = getBoolean("optimize-explosions", false);
+ log("Optimize explosions: " + optimizeExplosions);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java
index afe61a1ddc75f155836411b6749198f71ed09919..ac39b02ec5f02f6f2db9f293513686d2d29d4036 100644
--- a/src/main/java/net/minecraft/server/Explosion.java
+++ b/src/main/java/net/minecraft/server/Explosion.java
@@ -173,7 +173,7 @@ public class Explosion {
d8 /= d11;
d9 /= d11;
d10 /= d11;
- double d12 = (double) a(vec3d, entity);
+ double d12 = this.getBlockDensity(vec3d, entity); // Paper - Optimize explosions
double d13 = (1.0D - d7) * d12;
// CraftBukkit start
@@ -392,4 +392,84 @@ public class Explosion {
private Effect() {}
}
+ // Paper start - Optimize explosions
+ private float getBlockDensity(Vec3D vec3d, Entity entity) {
+ if (!this.world.paperConfig.optimizeExplosions) {
+ return a(vec3d, entity);
+ }
+ CacheKey key = new CacheKey(this, entity.getBoundingBox());
+ Float blockDensity = this.world.explosionDensityCache.get(key);
+ if (blockDensity == null) {
+ blockDensity = a(vec3d, entity);
+ this.world.explosionDensityCache.put(key, blockDensity);
+ }
+
+ return blockDensity;
+ }
+
+ static class CacheKey {
+ private final World world;
+ private final double posX, posY, posZ;
+ private final double minX, minY, minZ;
+ private final double maxX, maxY, maxZ;
+
+ public CacheKey(Explosion explosion, AxisAlignedBB aabb) {
+ this.world = explosion.world;
+ this.posX = explosion.posX;
+ this.posY = explosion.posY;
+ this.posZ = explosion.posZ;
+ this.minX = aabb.minX;
+ this.minY = aabb.minY;
+ this.minZ = aabb.minZ;
+ this.maxX = aabb.maxX;
+ this.maxY = aabb.maxY;
+ this.maxZ = aabb.maxZ;
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+
+ CacheKey cacheKey = (CacheKey) o;
+
+ if (Double.compare(cacheKey.posX, posX) != 0) return false;
+ if (Double.compare(cacheKey.posY, posY) != 0) return false;
+ if (Double.compare(cacheKey.posZ, posZ) != 0) return false;
+ if (Double.compare(cacheKey.minX, minX) != 0) return false;
+ if (Double.compare(cacheKey.minY, minY) != 0) return false;
+ if (Double.compare(cacheKey.minZ, minZ) != 0) return false;
+ if (Double.compare(cacheKey.maxX, maxX) != 0) return false;
+ if (Double.compare(cacheKey.maxY, maxY) != 0) return false;
+ if (Double.compare(cacheKey.maxZ, maxZ) != 0) return false;
+ return world.equals(cacheKey.world);
+ }
+
+ @Override
+ public int hashCode() {
+ int result;
+ long temp;
+ result = world.hashCode();
+ temp = Double.doubleToLongBits(posX);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(posY);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(posZ);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(minX);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(minY);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(minZ);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(maxX);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(maxY);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(maxZ);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ return result;
+ }
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 478dfe231720324e995dc4123fbf19b9ce26c16e..5b4b6810586761072a790b7bbe3368d26cd5bb13 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1207,6 +1207,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.methodProfiler.exit();
this.methodProfiler.exit();
+ worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
}
this.methodProfiler.exitEnter("connection");
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 21868a246d01c0f8c8642e42f82f66632b3bcadd..ca874ef00a925095c01767f5b41737302645f149 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -84,6 +84,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
private org.spigotmc.TickLimiter entityLimiter;
private org.spigotmc.TickLimiter tileLimiter;
private int tileTickPosition;
+ public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
public CraftWorld getWorld() {
return this.world;