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05466e3b47
Upstream has released updates that appear to apply compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing. Bukkit Changes: d2834556 SPIGOT-4219: Event for PigZombies angering. CraftBukkit Changes:a9c796f1
SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations195f071e
SPIGOT-4219: Event for PigZombies angering.5e3082c7
SPIGOT-4230: Improve legacy block types
52 lines
2.4 KiB
Diff
52 lines
2.4 KiB
Diff
From 33aa68e9488c4bc9998080f9d743ace73fcb472a Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 10 Jun 2018 20:04:42 -0400
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Subject: [PATCH] Properly remove entities on dimension teleport
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To teleport an entity between dimensions, the server makes a copy
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and puts the copy in the new location, and marks the old one dead.
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If this method got called for the same world in the same tick,
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the entity would not have been removed from the UUID map, and the
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world readd would fail.
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This can be triggered even with a plugin if the entity is teleported
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twice in the same tick, from world A to B, then back from B to A.
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The re-add to A will fail to add the entity to the world. It will
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actually be there, but it will not be visible on the client until
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the server is restarted to re-try the add to world process again.
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This bug was unlikely to be seen by many due to the double teleport
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requirement, but plugins (such as my own) use this method to
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trigger a "reload" of the entity on the client.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index aba517a710..20c2bf16be 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2596,7 +2596,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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// CraftBukkit end */
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- this.world.kill(this);
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+ this.world.removeEntity(this); // Paper - Fully remove entity, can't have dupes in the UUID map
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this.dead = false;
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this.world.methodProfiler.a("reposition");
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/* CraftBukkit start - Handled in calculateTarget
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index d506503e93..697296acd0 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1025,6 +1025,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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}
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protected void c(Entity entity) {
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+ if (!this.entitiesByUUID.containsKey(entity.getUniqueID()) && !entity.valid) return; // Paper - Already removed, dont fire twice - this looks like it can happen even without our changes
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super.c(entity);
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this.entitiesById.d(entity.getId());
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this.entitiesByUUID.remove(entity.getUniqueID());
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--
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2.18.0
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