mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-22 17:07:34 +01:00
46 lines
2.9 KiB
Diff
46 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 16 May 2016 23:19:16 -0400
|
|
Subject: [PATCH] Avoid blocking on Network Manager creation
|
|
|
|
Per Paper issue 294
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
|
|
index 2cf3e79ec5e8706b71d27ebad4668773f0b91195..64119f2188f8958b8a5913fec82ac5bba1b74b2a 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
|
|
@@ -61,6 +61,15 @@ public class ServerConnectionListener {
|
|
public volatile boolean running;
|
|
private final List<ChannelFuture> channels = Collections.synchronizedList(Lists.newArrayList());
|
|
final List<Connection> connections = Collections.synchronizedList(Lists.newArrayList());
|
|
+ // Paper start - prevent blocking on adding a new connection while the server is ticking
|
|
+ private final java.util.Queue<Connection> pending = new java.util.concurrent.ConcurrentLinkedQueue<>();
|
|
+ private final void addPending() {
|
|
+ Connection connection;
|
|
+ while ((connection = pending.poll()) != null) {
|
|
+ connections.add(connection);
|
|
+ }
|
|
+ }
|
|
+ // Paper end - prevent blocking on adding a new connection while the server is ticking
|
|
|
|
public ServerConnectionListener(MinecraftServer server) {
|
|
this.server = server;
|
|
@@ -102,7 +111,8 @@ public class ServerConnectionListener {
|
|
int j = ServerConnectionListener.this.server.getRateLimitPacketsPerSecond();
|
|
Connection object = j > 0 ? new RateKickingConnection(j) : new Connection(PacketFlow.SERVERBOUND); // CraftBukkit - decompile error
|
|
|
|
- ServerConnectionListener.this.connections.add(object);
|
|
+ //ServerConnectionListener.this.connections.add(object); // Paper
|
|
+ pending.add(object); // Paper - prevent blocking on adding a new connection while the server is ticking
|
|
((Connection) object).configurePacketHandler(channelpipeline);
|
|
((Connection) object).setListenerForServerboundHandshake(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
|
|
}
|
|
@@ -164,6 +174,7 @@ public class ServerConnectionListener {
|
|
|
|
synchronized (this.connections) {
|
|
// Spigot Start
|
|
+ this.addPending(); // Paper - prevent blocking on adding a new connection while the server is ticking
|
|
// This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
|
|
if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 )
|
|
{
|