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c0936a71bd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
427 lines
25 KiB
Diff
427 lines
25 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 6 Oct 2021 20:50:48 -0700
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Subject: [PATCH] Fix upstreams block state factories
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Sometimes, blocks are changed and then logic is called before the associated
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tile entity is removed. When this happens, the factories were relying on the
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block at the position, not the tile entity. This change prioritizes using the
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tile entity type to determine the block state factory and falls back on
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the material type of the block at that location.
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== AT ==
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public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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index d156f7cc71050f13b2feca00c52ca6b64572b60e..e3557f4c8cee7c88b3e352cd246078da7762effc 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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@@ -247,7 +247,7 @@ public abstract class BlockEntity {
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// Paper end
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if (this.level == null) return null;
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org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ());
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- if (block.getType() == org.bukkit.Material.AIR) return null;
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+ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists
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org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
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if (state instanceof InventoryHolder) return (InventoryHolder) state;
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return null;
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index fbf2c487d7ea0e6530ab664ba706cbcf81fc60a3..e30d5235c89a23b31ef259a480e23aa07d959a4f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -13,7 +13,7 @@ import org.bukkit.persistence.PersistentDataContainer;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState {
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+public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes
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private final T tileEntity;
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private final T snapshot;
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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index 17e1131c79ad140c0803a914621ce7924f0f2a6d..da4609caecc8183d02c301c7cedbca52ed39323f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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@@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
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import net.minecraft.world.level.block.entity.BellBlockEntity;
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import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntity;
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+import net.minecraft.world.level.block.entity.BlockEntityType; // Paper
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import net.minecraft.world.level.block.entity.BrewingStandBlockEntity;
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import net.minecraft.world.level.block.entity.BrushableBlockEntity;
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import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity;
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@@ -113,225 +114,62 @@ public final class CraftBlockStates {
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private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) {
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@Override
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public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
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- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy)
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- if (tileEntity != null) {
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- // block with unhandled TileEntity:
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- return new CraftBlockEntityState<>(world, tileEntity);
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- }
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+ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them
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Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock()));
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return new CraftBlockState(world, blockPosition, blockData);
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}
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};
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+ // Paper start
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+ private static final Map<BlockEntityType<?>, BlockStateFactory<?>> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>();
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+ private static void register(BlockEntityType<?> type, BlockStateFactory<?> factory) {
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+ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory);
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+ }
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+ // Paper end
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static {
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- register(
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- Arrays.asList(
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- Material.ACACIA_SIGN,
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- Material.ACACIA_WALL_SIGN,
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- Material.BAMBOO_SIGN,
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- Material.BAMBOO_WALL_SIGN,
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- Material.BIRCH_SIGN,
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- Material.BIRCH_WALL_SIGN,
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- Material.CHERRY_SIGN,
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- Material.CHERRY_WALL_SIGN,
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- Material.CRIMSON_SIGN,
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- Material.CRIMSON_WALL_SIGN,
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- Material.DARK_OAK_SIGN,
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- Material.DARK_OAK_WALL_SIGN,
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- Material.JUNGLE_SIGN,
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- Material.JUNGLE_WALL_SIGN,
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- Material.MANGROVE_SIGN,
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- Material.MANGROVE_WALL_SIGN,
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- Material.OAK_SIGN,
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- Material.OAK_WALL_SIGN,
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- Material.SPRUCE_SIGN,
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- Material.SPRUCE_WALL_SIGN,
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- Material.WARPED_SIGN,
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- Material.WARPED_WALL_SIGN
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- ), CraftSign.class, CraftSign::new, SignBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.ACACIA_HANGING_SIGN,
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- Material.ACACIA_WALL_HANGING_SIGN,
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- Material.BAMBOO_HANGING_SIGN,
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- Material.BAMBOO_WALL_HANGING_SIGN,
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- Material.BIRCH_HANGING_SIGN,
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- Material.BIRCH_WALL_HANGING_SIGN,
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- Material.CHERRY_HANGING_SIGN,
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- Material.CHERRY_WALL_HANGING_SIGN,
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- Material.CRIMSON_HANGING_SIGN,
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- Material.CRIMSON_WALL_HANGING_SIGN,
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- Material.DARK_OAK_HANGING_SIGN,
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- Material.DARK_OAK_WALL_HANGING_SIGN,
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- Material.JUNGLE_HANGING_SIGN,
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- Material.JUNGLE_WALL_HANGING_SIGN,
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- Material.MANGROVE_HANGING_SIGN,
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- Material.MANGROVE_WALL_HANGING_SIGN,
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- Material.OAK_HANGING_SIGN,
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- Material.OAK_WALL_HANGING_SIGN,
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- Material.SPRUCE_HANGING_SIGN,
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- Material.SPRUCE_WALL_HANGING_SIGN,
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- Material.WARPED_HANGING_SIGN,
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- Material.WARPED_WALL_HANGING_SIGN
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- ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.CREEPER_HEAD,
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- Material.CREEPER_WALL_HEAD,
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- Material.DRAGON_HEAD,
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- Material.DRAGON_WALL_HEAD,
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- Material.PIGLIN_HEAD,
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- Material.PIGLIN_WALL_HEAD,
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- Material.PLAYER_HEAD,
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- Material.PLAYER_WALL_HEAD,
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- Material.SKELETON_SKULL,
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- Material.SKELETON_WALL_SKULL,
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- Material.WITHER_SKELETON_SKULL,
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- Material.WITHER_SKELETON_WALL_SKULL,
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- Material.ZOMBIE_HEAD,
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- Material.ZOMBIE_WALL_HEAD
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- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.COMMAND_BLOCK,
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- Material.REPEATING_COMMAND_BLOCK,
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- Material.CHAIN_COMMAND_BLOCK
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- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BLACK_BANNER,
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- Material.BLACK_WALL_BANNER,
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- Material.BLUE_BANNER,
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- Material.BLUE_WALL_BANNER,
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- Material.BROWN_BANNER,
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- Material.BROWN_WALL_BANNER,
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- Material.CYAN_BANNER,
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- Material.CYAN_WALL_BANNER,
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- Material.GRAY_BANNER,
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- Material.GRAY_WALL_BANNER,
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- Material.GREEN_BANNER,
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- Material.GREEN_WALL_BANNER,
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- Material.LIGHT_BLUE_BANNER,
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- Material.LIGHT_BLUE_WALL_BANNER,
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- Material.LIGHT_GRAY_BANNER,
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- Material.LIGHT_GRAY_WALL_BANNER,
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- Material.LIME_BANNER,
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- Material.LIME_WALL_BANNER,
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- Material.MAGENTA_BANNER,
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- Material.MAGENTA_WALL_BANNER,
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- Material.ORANGE_BANNER,
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- Material.ORANGE_WALL_BANNER,
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- Material.PINK_BANNER,
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- Material.PINK_WALL_BANNER,
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- Material.PURPLE_BANNER,
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- Material.PURPLE_WALL_BANNER,
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- Material.RED_BANNER,
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- Material.RED_WALL_BANNER,
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- Material.WHITE_BANNER,
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- Material.WHITE_WALL_BANNER,
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- Material.YELLOW_BANNER,
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- Material.YELLOW_WALL_BANNER
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- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.SHULKER_BOX,
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- Material.WHITE_SHULKER_BOX,
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- Material.ORANGE_SHULKER_BOX,
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- Material.MAGENTA_SHULKER_BOX,
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- Material.LIGHT_BLUE_SHULKER_BOX,
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- Material.YELLOW_SHULKER_BOX,
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- Material.LIME_SHULKER_BOX,
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- Material.PINK_SHULKER_BOX,
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- Material.GRAY_SHULKER_BOX,
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- Material.LIGHT_GRAY_SHULKER_BOX,
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- Material.CYAN_SHULKER_BOX,
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- Material.PURPLE_SHULKER_BOX,
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- Material.BLUE_SHULKER_BOX,
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- Material.BROWN_SHULKER_BOX,
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- Material.GREEN_SHULKER_BOX,
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- Material.RED_SHULKER_BOX,
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- Material.BLACK_SHULKER_BOX
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- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BLACK_BED,
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- Material.BLUE_BED,
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- Material.BROWN_BED,
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- Material.CYAN_BED,
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- Material.GRAY_BED,
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- Material.GREEN_BED,
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- Material.LIGHT_BLUE_BED,
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- Material.LIGHT_GRAY_BED,
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- Material.LIME_BED,
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- Material.MAGENTA_BED,
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- Material.ORANGE_BED,
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- Material.PINK_BED,
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- Material.PURPLE_BED,
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- Material.RED_BED,
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- Material.WHITE_BED,
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- Material.YELLOW_BED
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- ), CraftBed.class, CraftBed::new, BedBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BEEHIVE,
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- Material.BEE_NEST
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- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.CAMPFIRE,
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- Material.SOUL_CAMPFIRE
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- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new
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- );
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-
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- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new);
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- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new);
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- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new);
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- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new);
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- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new);
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- register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new);
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- register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new);
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- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new);
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- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new);
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- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new);
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- register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new);
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- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new);
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- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new);
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- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new);
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- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new);
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- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new);
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- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new);
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- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new);
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- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new);
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- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new);
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- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new);
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- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new);
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- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new);
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- register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new);
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- register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new);
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- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new);
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- register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new);
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- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new);
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- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new);
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- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new);
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- register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new);
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- register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new);
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- register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new);
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+ // Paper start - simplify
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+ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new);
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+ register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new);
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+ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new);
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+ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new);
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+ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new);
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+ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new);
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+ register(BlockEntityType.BED, CraftBed.class, CraftBed::new);
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+ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new);
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+ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new);
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+ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new);
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+ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new);
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+ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new);
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+ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new);
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+ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new);
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+ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new);
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+ register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new);
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+ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new);
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+ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new);
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+ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new);
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+ register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new);
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+ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new);
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+ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new);
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+ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new);
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+ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new);
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+ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new);
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+ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new);
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+ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new);
|
|
+ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new);
|
|
+ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new);
|
|
+ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new);
|
|
+ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new);
|
|
+ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new);
|
|
+ register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new);
|
|
+ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new);
|
|
+ register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new);
|
|
+ register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new);
|
|
+ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new);
|
|
+ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new);
|
|
+ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new);
|
|
+ register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // note: spigot still uses CraftSuspiciousSand impl for that block type
|
|
+ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new);
|
|
+ // Paper end
|
|
}
|
|
|
|
private static void register(Material blockType, BlockStateFactory<?> factory) {
|
|
@@ -339,30 +177,33 @@ public final class CraftBlockStates {
|
|
}
|
|
|
|
private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
|
|
- Material blockType,
|
|
- Class<B> blockStateType,
|
|
- BiFunction<World, T, B> blockStateConstructor,
|
|
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
|
|
- ) {
|
|
- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor);
|
|
- }
|
|
-
|
|
- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
|
|
- List<Material> blockTypes,
|
|
+ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper
|
|
Class<B> blockStateType,
|
|
- BiFunction<World, T, B> blockStateConstructor,
|
|
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
|
|
+ BiFunction<World, T, B> blockStateConstructor // Paper
|
|
) {
|
|
- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor);
|
|
- for (Material blockType : blockTypes) {
|
|
- CraftBlockStates.register(blockType, factory);
|
|
+ // Paper start
|
|
+ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create);
|
|
+ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) {
|
|
+ CraftBlockStates.register(CraftMagicNumbers.getMaterial(block), factory);
|
|
}
|
|
+ CraftBlockStates.register(blockEntityType, factory);
|
|
+ // Paper end
|
|
}
|
|
|
|
private static BlockStateFactory<?> getFactory(Material material) {
|
|
return CraftBlockStates.FACTORIES.getOrDefault(material, DEFAULT_FACTORY);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ private static BlockStateFactory<?> getFactory(Material material, BlockEntityType<?> type) {
|
|
+ if (type != null) {
|
|
+ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material));
|
|
+ } else {
|
|
+ return getFactory(material);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static Class<? extends CraftBlockState> getBlockStateType(Material material) {
|
|
Preconditions.checkNotNull(material, "material is null");
|
|
return CraftBlockStates.getFactory(material).blockStateType;
|
|
@@ -378,6 +219,13 @@ public final class CraftBlockStates {
|
|
return null;
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public static Class<? extends CraftBlockState> getBlockStateType(BlockEntityType<?> blockEntityType) {
|
|
+ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null");
|
|
+ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static BlockState getBlockState(Block block) {
|
|
// Paper start
|
|
return CraftBlockStates.getBlockState(block, true);
|
|
@@ -435,7 +283,7 @@ public final class CraftBlockStates {
|
|
if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) {
|
|
factory = CraftBlockStates.DEFAULT_FACTORY;
|
|
} else {
|
|
- factory = CraftBlockStates.getFactory(material);
|
|
+ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper
|
|
}
|
|
return factory.createBlockState(world, blockPosition, blockData, tileEntity);
|
|
}
|
|
diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
index a6dbd1919bce5b5092666372f4cc31d2e2190c42..3cdc3bdba201afb45b7121c0792d585194c90a14 100644
|
|
--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
+++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
@@ -10,6 +10,7 @@ import net.minecraft.core.registries.BuiltInRegistries;
|
|
import net.minecraft.world.level.block.Block;
|
|
import net.minecraft.world.level.block.EntityBlock;
|
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
+import net.minecraft.world.level.block.entity.BlockEntityType;
|
|
import org.bukkit.Material;
|
|
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
|
import org.bukkit.support.AbstractTestingBase;
|
|
@@ -45,4 +46,13 @@ public class BlockStateTest extends AbstractTestingBase {
|
|
}
|
|
}
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ @Test
|
|
+ public void testBlockEntityTypes() {
|
|
+ for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) {
|
|
+ org.junit.Assert.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType));
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
}
|