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Missed diff from old patch file was causing lava to always move at the faster 'nether' speed, ignoring the slower overworld speed entirely. This is why we use obfuscation helpers now. Fixes GH-521
34 lines
1.3 KiB
Diff
34 lines
1.3 KiB
Diff
From 837b383af7193aadf5d3bb44d8901ba782831c8d Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 5 Apr 2016 19:42:22 -0400
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Subject: [PATCH] Don't spam reload spawn chunks in nether/end
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 00a5a4c..eecae50 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -3190,6 +3190,7 @@ public abstract class World implements IBlockAccess {
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return this.N;
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}
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+ public boolean shouldStayLoaded(int i, int j) { return e(i, j); } // Paper - OBFHELPER
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public boolean e(int i, int j) {
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BlockPosition blockposition = this.getSpawn();
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int k = i * 16 + 8 - blockposition.getX();
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diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
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index a27512c..4691b3d 100644
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--- a/src/main/java/net/minecraft/server/WorldProvider.java
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+++ b/src/main/java/net/minecraft/server/WorldProvider.java
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@@ -138,6 +138,6 @@ public abstract class WorldProvider {
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public void s() {}
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public boolean c(int i, int j) {
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- return true;
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+ return !this.b.shouldStayLoaded(i, j); // Paper - Use shouldStayLoaded check for all worlds
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}
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}
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--
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2.9.3
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