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9bda413457
Also resetting the conversion player when stopping a conversion.
83 lines
3.8 KiB
Diff
83 lines
3.8 KiB
Diff
--- a/net/minecraft/server/EntityZombieVillager.java
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+++ b/net/minecraft/server/EntityZombieVillager.java
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@@ -3,15 +3,20 @@
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import com.mojang.datafixers.Dynamic;
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import java.util.UUID;
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import javax.annotation.Nullable;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.event.entity.EntityTransformEvent;
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+// CraftBukkit end
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public class EntityZombieVillager extends EntityZombie implements VillagerDataHolder {
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public static final DataWatcherObject<Boolean> CONVERTING = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.i);
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private static final DataWatcherObject<VillagerData> c = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.q);
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public int conversionTime;
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- private UUID conversionPlayer;
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+ public UUID conversionPlayer; // CraftBukkit - public
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private NBTTagCompound bB;
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private int bC;
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+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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public EntityZombieVillager(EntityTypes<? extends EntityZombieVillager> entitytypes, World world) {
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super(entitytypes, world);
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@@ -66,6 +71,11 @@
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public void tick() {
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if (!this.world.isClientSide && this.isAlive() && this.isConverting()) {
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int i = this.getConversionProgress();
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+ // CraftBukkit start - Use wall time instead of ticks for villager conversion
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+ int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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+ this.lastTick = MinecraftServer.currentTick;
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+ i *= elapsedTicks;
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+ // CraftBukkit end
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this.conversionTime -= i;
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if (this.conversionTime <= 0) {
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@@ -113,8 +123,11 @@
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this.conversionPlayer = uuid;
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this.conversionTime = i;
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this.getDataWatcher().set(EntityZombieVillager.CONVERTING, true);
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- this.removeEffect(MobEffects.WEAKNESS);
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- this.addEffect(new MobEffect(MobEffects.INCREASE_DAMAGE, i, Math.min(this.world.getDifficulty().a() - 1, 0)));
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+ // CraftBukkit start
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+ this.persistent = true; // CraftBukkit - SPIGOT-4684 update persistence
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+ this.removeEffect(MobEffects.WEAKNESS, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION);
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+ this.addEffect(new MobEffect(MobEffects.INCREASE_DAMAGE, i, Math.min(this.world.getDifficulty().a() - 1, 0)), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION);
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+ // CraftBukkit end
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this.world.broadcastEntityEffect(this, (byte) 16);
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}
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@@ -133,14 +146,20 @@
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entityvillager.setAgeRaw(-24000);
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}
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- this.die();
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+ // this.die(); // CraftBukkit - moved down
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entityvillager.setNoAI(this.isNoAI());
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if (this.hasCustomName()) {
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entityvillager.setCustomName(this.getCustomName());
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entityvillager.setCustomNameVisible(this.getCustomNameVisible());
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}
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- worldserver.addEntity(entityvillager);
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+ // CraftBukkit start
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+ if (CraftEventFactory.callEntityTransformEvent(this, entityvillager, EntityTransformEvent.TransformReason.CURED).isCancelled()) {
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+ return;
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+ }
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+ this.die(); // CraftBukkit - from above
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+ worldserver.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason
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+ // CraftBukkit end
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if (this.conversionPlayer != null) {
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EntityHuman entityhuman = worldserver.b(this.conversionPlayer);
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@@ -150,7 +169,7 @@
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}
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}
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- entityvillager.addEffect(new MobEffect(MobEffects.CONFUSION, 200, 0));
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+ entityvillager.addEffect(new MobEffect(MobEffects.CONFUSION, 200, 0), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION); // CraftBukkit
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worldserver.a((EntityHuman) null, 1027, new BlockPosition(this), 0);
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}
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