Paper/nms-patches/LootItemConditionRandomChanceWithLooting.patch
2018-08-12 18:40:03 +10:00

24 lines
1.2 KiB
Diff

--- a/net/minecraft/server/LootItemConditionRandomChanceWithLooting.java
+++ b/net/minecraft/server/LootItemConditionRandomChanceWithLooting.java
@@ -21,6 +21,11 @@
if (loottableinfo.c() instanceof EntityLiving) {
i = EnchantmentManager.g((EntityLiving) loottableinfo.c());
}
+ // CraftBukkit start - only use lootingModifier if set by Bukkit
+ if (loottableinfo.lootingMod > org.bukkit.loot.LootContext.DEFAULT_LOOT_MODIFIER) {
+ i = loottableinfo.lootingMod;
+ }
+ // CraftBukkit end
return random.nextFloat() < this.a + (float) i * this.b;
}
@@ -40,7 +45,7 @@
return new LootItemConditionRandomChanceWithLooting(ChatDeserializer.l(jsonobject, "chance"), ChatDeserializer.l(jsonobject, "looting_multiplier"));
}
- public LootItemCondition b(JsonObject jsonobject, JsonDeserializationContext jsondeserializationcontext) {
+ public LootItemConditionRandomChanceWithLooting b(JsonObject jsonobject, JsonDeserializationContext jsondeserializationcontext) { // CraftBukkit - decompile error
return this.a(jsonobject, jsondeserializationcontext);
}
}