Paper/Spigot-Server-Patches/0331-Entity-add-to-world-fixes.patch
Aikar a4e7bdb306
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2018-08-05 18:55:03 -04:00

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From 389137b60458b371a3c7bc2c691c6212b85252f2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index e510940a..db8fbc00 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -902,6 +902,7 @@ public class Chunk implements IChunkAccess {
this.world.b(this.tileEntities.values());
List[] aentityslice = this.entitySlices; // Spigot
int i = aentityslice.length;
+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
for (int j = 0; j < i; ++j) {
List entityslice = aentityslice[j]; // Spigot
@@ -948,10 +949,12 @@ public class Chunk implements IChunkAccess {
thisChunk.put(entity.uniqueID, entity);
}
}
- // Paper end
- this.world.a((Collection) entityslice);
+ //this.world.a((Collection) entityslice); // Move down, add all entities at same time
+ toAdd.addAll(entityslice);
+ // Paper end
}
+ this.world.addChunkEntities(toAdd); // Paper - add all at same time to avoid entities adding to world modifying slice state
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index b0053e5e..004c3ec4 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1069,6 +1069,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
@@ -2463,6 +2464,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
return i;
}
+ public void addChunkEntities(Collection<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Collection<Entity> collection) {
org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
// CraftBukkit start
@@ -2472,7 +2474,7 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
- if (entity == null) {
+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
continue;
}
this.entityList.add(entity);
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 7a9f2842..6412715b 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -992,7 +992,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
} else {
if (!(entity instanceof EntityHuman)) {
--
2.18.0