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7b0c576798
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
37 lines
1.6 KiB
Diff
37 lines
1.6 KiB
Diff
From c0d47c921873aefbcd521a49e1ca4b2fe4e229c0 Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thethinkofdeath@gmail.com>
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Date: Sat, 18 Jan 2014 14:27:03 +0000
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Subject: [PATCH] Support vanilla's direction tag on fireballs
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diff --git a/src/main/java/net/minecraft/server/EntityFireball.java b/src/main/java/net/minecraft/server/EntityFireball.java
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index 02d90aa..663714d 100644
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--- a/src/main/java/net/minecraft/server/EntityFireball.java
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+++ b/src/main/java/net/minecraft/server/EntityFireball.java
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@@ -199,6 +199,8 @@ public abstract class EntityFireball extends Entity {
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nbttagcompound.setByte("inGround", (byte) (this.i ? 1 : 0));
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// CraftBukkit - Fix direction being mismapped to invalid variables
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nbttagcompound.set("power", this.a(new double[] { this.dirX, this.dirY, this.dirZ}));
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+ // Spigot - Support vanilla's direction tag
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+ nbttagcompound.set("direction", this.a(new double[] { this.motX, this.motY, this.motZ}));
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}
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public void a(NBTTagCompound nbttagcompound) {
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@@ -215,6 +217,13 @@ public abstract class EntityFireball extends Entity {
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this.dirY = nbttaglist.d(1);
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this.dirZ = nbttaglist.d(2);
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// CraftBukkit end
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+ } else if (nbttagcompound.hasKeyOfType("direction", 9)) { // Spigot - Support vanilla's direction tag
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+ NBTTagList nbttaglist = nbttagcompound.getList("direction", 6);
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+
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+ this.motX = nbttaglist.d(0);
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+ this.motY = nbttaglist.d(1);
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+ this.motZ = nbttaglist.d(2);
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+
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} else {
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this.die();
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}
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--
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1.9.1
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