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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
30 lines
1.1 KiB
Diff
30 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dawon <dawon@dawon.eu>
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Date: Wed, 19 Oct 2022 23:31:53 +0200
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Subject: [PATCH] Add Sneaking API for Entities
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index fc48a1de886d48da4cb384472f48cdba974034dd..ca9cda9059a5c1dae1ca9ec09248768274d4e207 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -870,6 +870,18 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return Pose.values()[this.getHandle().getPose().ordinal()];
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}
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+ // Paper start
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+ @Override
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+ public void setSneaking(boolean sneak) {
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+ this.getHandle().setShiftKeyDown(sneak);
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+ }
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+
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+ @Override
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+ public boolean isSneaking() {
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+ return this.getHandle().isShiftKeyDown();
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+ }
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+ // Paper end
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+
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@Override
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public SpawnCategory getSpawnCategory() {
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return CraftSpawnCategory.toBukkit(this.getHandle().getType().getCategory());
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